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Merge pull request #7 from makermelissa/master
Spruce up examples
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Original file line number | Diff line number | Diff line change |
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@@ -1,19 +1,68 @@ | ||
import time | ||
import board | ||
import busio | ||
import displayio | ||
import terminalio | ||
from adafruit_display_text import label | ||
import adafruit_ssd1327 | ||
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displayio.release_displays() | ||
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# This pinout works on a Metro and may need to be altered for other boards. | ||
spi = busio.SPI(board.SCL, board.SDA) | ||
tft_cs = board.D6 | ||
tft_dc = board.D9 | ||
tft_reset = board.D5 | ||
# Use for I2C | ||
i2c = board.I2C() | ||
display_bus = displayio.I2CDisplay(i2c, device_address=0x3D) | ||
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display_bus = displayio.FourWire( | ||
spi, command=tft_dc, chip_select=tft_cs, reset=tft_reset, baudrate=1000000 | ||
# Use for SPI | ||
# spi = board.SPI() | ||
# oled_cs = board.D5 | ||
# oled_dc = board.D6 | ||
# display_bus = displayio.FourWire( | ||
# spi, command=oled_dc, chip_select=oled_cs, baudrate=1000000, reset=board.D9 | ||
# ) | ||
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WIDTH = 128 | ||
HEIGHT = 128 | ||
BORDER = 8 | ||
FONTSCALE = 1 | ||
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display = adafruit_ssd1327.SSD1327(display_bus, width=WIDTH, height=HEIGHT) | ||
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# Make the display context | ||
splash = displayio.Group(max_size=10) | ||
display.show(splash) | ||
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# Draw a background rectangle, but not the full display size | ||
color_bitmap = displayio.Bitmap( | ||
display.width - BORDER * 2, display.height - BORDER * 2, 1 | ||
) | ||
color_palette = displayio.Palette(1) | ||
color_palette[0] = 0xFFFFFF # White | ||
bg_sprite = displayio.TileGrid( | ||
color_bitmap, pixel_shader=color_palette, x=BORDER, y=BORDER | ||
) | ||
time.sleep(1) | ||
display = adafruit_ssd1327.SSD1327(display_bus, width=128, height=128) | ||
splash.append(bg_sprite) | ||
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||
# Draw a smaller inner rectangle | ||
inner_bitmap = displayio.Bitmap( | ||
display.width - BORDER * 4, display.height - BORDER * 4, 1 | ||
) | ||
inner_palette = displayio.Palette(1) | ||
inner_palette[0] = 0x888888 # Gray | ||
inner_sprite = displayio.TileGrid( | ||
inner_bitmap, pixel_shader=inner_palette, x=BORDER * 2, y=BORDER * 2 | ||
) | ||
splash.append(inner_sprite) | ||
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# Draw a label | ||
text = "Hello World!" | ||
text_area = label.Label(terminalio.FONT, text=text, color=0xFFFFFF) | ||
text_width = text_area.bounding_box[2] * FONTSCALE | ||
text_group = displayio.Group( | ||
max_size=10, | ||
scale=FONTSCALE, | ||
x=display.width // 2 - text_width // 2, | ||
y=display.height // 2, | ||
) | ||
text_group.append(text_area) # Subgroup for text scaling | ||
splash.append(text_group) | ||
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||
while True: | ||
pass |