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# SPDX-FileCopyrightText: 2023 Liz Clark for Adafruit Industries | ||
# SPDX-License-Identifier: MIT | ||
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""" | ||
Touch paint example for HX83570 + FT5336 TFT Breakout | ||
""" | ||
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import board | ||
import displayio | ||
import adafruit_ft5336 | ||
from adafruit_hx8357 import HX8357 | ||
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displayio.release_displays() | ||
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spi = board.SPI() | ||
tft_cs = board.TX | ||
tft_dc = board.RX | ||
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display_bus = displayio.FourWire(spi, command=tft_dc, chip_select=tft_cs) | ||
# display is rotated to align x, y with touch screen x, y | ||
display = HX8357(display_bus, width=320, height=480, rotation=90) | ||
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i2c = board.I2C() # uses board.SCL and board.SDA | ||
touch = adafruit_ft5336.Adafruit_FT5336(i2c) | ||
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pixel_size = 10 | ||
palette_width = 45 | ||
palette_height = 320 // 8 | ||
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splash = displayio.Group() | ||
display.root_group = splash | ||
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bitmap = displayio.Bitmap(320, 480, 8) | ||
color_palette = displayio.Palette(8) | ||
color_palette[0] = 0x000000 | ||
color_palette[1] = 0xFF0000 | ||
color_palette[2] = 0xFFFF00 | ||
color_palette[3] = 0x00FF00 | ||
color_palette[4] = 0x00FFFF | ||
color_palette[5] = 0x0000FF | ||
color_palette[6] = 0xFF00FF | ||
color_palette[7] = 0xFFFFFF | ||
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tile_grid = displayio.TileGrid( | ||
bitmap, | ||
pixel_shader=color_palette | ||
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) | ||
# tilegrid is flipped to align x, y with touch screen x, y | ||
tile_grid.flip_y = True | ||
tile_grid.flip_x = True | ||
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splash.append(tile_grid) | ||
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display.root_group = splash | ||
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current_color = 7 | ||
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for i in range(palette_width): | ||
for j in range(palette_height): | ||
bitmap[j + palette_height, i] = 1 | ||
bitmap[j + palette_height * 2, i] = 2 | ||
bitmap[j + palette_height * 3, i] = 3 | ||
bitmap[j + palette_height * 4, i] = 4 | ||
bitmap[j + palette_height * 5, i] = 5 | ||
bitmap[j + palette_height * 6, i] = 6 | ||
bitmap[j + palette_height * 7, i] = 0 | ||
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while True: | ||
if touch.touched: | ||
try: | ||
for t in touch.points: | ||
x = t[0] | ||
y = t[1] | ||
print(x, y) | ||
if ( | ||
not 0 <= x < display.width | ||
or not 0 <= y < display.height | ||
): | ||
continue # Skip out of bounds touches | ||
if y < palette_width: | ||
current_color = bitmap[x, y] | ||
else: | ||
for i in range(pixel_size): | ||
for j in range(pixel_size): | ||
x_pixel = x - (pixel_size // 2) + i | ||
y_pixel = y - (pixel_size // 2) + j | ||
if ( | ||
0 <= x_pixel < display.width | ||
and 0 <= y_pixel < display.height | ||
): | ||
bitmap[x_pixel, y_pixel] = current_color | ||
except RuntimeError: | ||
pass |