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Medical Treatement - Add Grave Digging To Body Bags #9442
Medical Treatement - Add Grave Digging To Body Bags #9442
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addons/medical_treatment/functions/fnc_placeInBodyBagOrGrave.sqf
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@@ -80,15 +101,21 @@ if (["ace_trenches"] call EFUNC(common,isModLoaded)) then { | |||
[1.05, 0.02, 0.3] //position in centre of cross | |||
] call EFUNC(interact_menu,createAction); | |||
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["Land_Grave_dirt_F", 0, [], _checkHeadstoneAction] call EFUNC(interact_menu,addActionToClass); | |||
[missionNameSpace getVariable [QGVAR(graveClassname), "Land_Grave_dirt_F"], 0, [], _checkHeadstoneAction] call EFUNC(interact_menu,addActionToClass); |
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I'm not sure about this
the action has a specific offset for that model and a "t" icon that we might not want to show on generic grave models
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Yeah the offset and icon will have to be updated when the new grave model @Marstruc is adding is merged.
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@PabstMirror a headstone icon like this suit you?
…anything to be buried
When merged this pull request will:
IMPORTANT
Component - Add|Fix|Improve|Change|Make|Remove {changes}
.