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Cargo - Remove cargo objects from zeus editable objects #9400

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merged 1 commit into from
Nov 11, 2023

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johnb432
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When merged this pull request will:

  • Title. I found it mildly annoying to see ACE cargo objects attached to the vehicle they belong to in the zeus interface.
    This only applies if the ace_zeus component is loaded
  • QGVAR(addObjects) and QGVAR(removeObjects) event in the ace_zeus component can now accept an array of curators instead of just a single curator or all.
  • I have tested this in SP only. I imagine it should work fine in MP, but I don't know the locality of objectCurators, as the wiki doesn't mention it.

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  • If the contribution affects the documentation, please include your changes in this pull request so the documentation will appear on the website.
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  • Title of this PR uses our standard template Component - Add|Fix|Improve|Change|Make|Remove {changes}.

@LinkIsGrim LinkIsGrim added the kind/change Release Notes: **CHANGED:** label Nov 11, 2023
@LinkIsGrim LinkIsGrim added this to the 3.16.2 milestone Nov 11, 2023
@LinkIsGrim LinkIsGrim merged commit 4dd2568 into acemod:master Nov 11, 2023
@johnb432 johnb432 deleted the remove-cargo-zeus branch January 14, 2024 22:20
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