Arsenal - Make Zeuses able to save, delete, and edit Default Loadouts #9278
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When merged this pull request will:
global
parameter toFUNC(addDefaultLoadout)
.FUNC(addDefaultLoadout)
internally.FUNC(removeDefaultLoadout)
andFUNC(renameDefaultLoadout)
. What it says on the tin.Loadout index in the local loadout save events remains the same, but that whole behavior's weird with default loadouts.
Loadout save/delete events aren't fired remotely in MP.
Doesn't have the same handling as public loadouts. Should it? I don't think there's much issue with the list not being updated until the player changes tabs. Default loadouts shouldn't be getting updated that often.
IMPORTANT
Component - Add|Fix|Improve|Change|Make|Remove {changes}
.