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Tagging - Allow tagging vehicles (overwrite "clan" tag) #8852
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Co-authored-by: Neil Evers <neil.evers.1995@gmail.com>
uses same system as #9018 but I don't think they conflict |
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It does work fine on vehicles that support it. Does feel a little weird to me that it also works on vehicles without a selection for a clan tag, and that it uses self-interaction instead of the vehicle's interaction point.
Added filter for vehicles without a valid |
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LGTM
* Tagging - Allow tagging vehicles (overwrite "clan" tag, req 2.10) * Update addons/tagging/functions/fnc_createTag.sqf Co-authored-by: Neil Evers <neil.evers.1995@gmail.com> * fix var * set REQUIRED_VERSION to 2.10 * don't tag if veh has no valid selectionClan Co-authored-by: Neil Evers <neil.evers.1995@gmail.com>
* Tagging - Allow tagging vehicles (overwrite "clan" tag, req 2.10) * Update addons/tagging/functions/fnc_createTag.sqf Co-authored-by: Neil Evers <neil.evers.1995@gmail.com> * fix var * set REQUIRED_VERSION to 2.10 * don't tag if veh has no valid selectionClan Co-authored-by: Neil Evers <neil.evers.1995@gmail.com>
https://www.youtube.com/watch?v=jaslhKPtHCw