Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix javelin locking #1507

Merged
merged 2 commits into from
Jun 13, 2015
Merged

Fix javelin locking #1507

merged 2 commits into from
Jun 13, 2015

Conversation

PabstMirror
Copy link
Contributor

#1444 - was my bad

I exited the PFEH when magazine was out of ammo, which meant it broke after the first shot

Now we exit if weapon isn't enabled
and suspend if magazine not loaded or not enabled

@PabstMirror PabstMirror added the kind/bug-fix Release Notes: **FIXED:** label Jun 4, 2015
@thojkooi thojkooi added this to the 3.1.0 milestone Jun 9, 2015
PabstMirror added a commit that referenced this pull request Jun 13, 2015
@PabstMirror PabstMirror merged commit 6dba8b3 into master Jun 13, 2015
@PabstMirror PabstMirror deleted the fixJavelinLocking branch June 13, 2015 17:54
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
kind/bug-fix Release Notes: **FIXED:**
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants