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Pulling up the map during nighttime with 3 screens only makes the center monitor dark. The other ones are default brightness
The text was updated successfully, but these errors were encountered:
I'd recommend you read the contribution guidelines for creating an issue.
That out of the way, I think it's because of https://github.com/acemod/ACE3/blob/master/addons/map/functions/fnc_simulateMapLight.sqf#L25, which is using the safeZoneW command to calculate resolution. Probably have to switch that for getResolution instead.
safeZoneW
getResolution
I'll look into that when I get home tonight.
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#2734 - Map effects / flashlights for TrippleHead
5d76395
PabstMirror
Successfully merging a pull request may close this issue.
Pulling up the map during nighttime with 3 screens only makes the center monitor dark. The other ones are default brightness
The text was updated successfully, but these errors were encountered: