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fixes #1195 units do not display injuries
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Is caused because the system thinks medical is disabled for basic units, while this obviously is not the case.
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thojkooi authored and KoffeinFlummi committed May 18, 2015
1 parent fc99d07 commit 853c654
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion addons/medical/functions/fnc_hasMedicalEnabled.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ _unit = _this select 0;

_medicalEnabled = _unit getvariable QGVAR(enableMedical);
if (isnil "_medicalEnabled") exitwith {
(((GVAR(enableFor) == 0 && (isPlayer _unit || (_unit getvariable [QEGVAR(common,isDeadPlayer), false])))) || (GVAR(enableFor) == 1));
(((GVAR(enableFor) == 0 && (isPlayer _unit || (_unit getvariable [QEGVAR(common,isDeadPlayer), false])))) || (GVAR(enableFor) == 1) || GVAR(level) == 1);
};

_medicalEnabled;

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