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Releases: Zeo666/AllTheRoles

0.12.2

08 Mar 23:11
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πŸ”„ Changes πŸ”„

  • Possessor control logic has been rewritten and now is no longer laggy

✨ Bug Fixes ✨

  • Fixed Haunt button showing after a player is revived
  • Fixed Banshee button not appearing
  • Fixed some buttons being created in error
  • Fixed Imitator appearing as the wrong role in meetings
  • Fixed Imitator imitating Vigilante having no kill cooldown after meetings
  • Fixed Imitator end game summary issues
  • Fixed Tank being killable when attacked by players he has taunted
  • Fixed Mystic mind vision getting stuck when watching someone die and then revived
  • Fixed Several smaller bugs/errors

0.12.1

02 Feb 21:23
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πŸ”₯ What's New? πŸ”₯

  • New neutral intro message

✨ Bug Fixes ✨

  • Numbered game option settings having a hard min value of 1 and max of 3
  • Altruist revive cooldown and revive cast duration settings being flipped
  • Lawyer wins message not appearing in game summary
  • Ninja not going invisible or leaving caltrops after an assassination
  • Banshee scare ability not working
  • Medium mediate ability not working
  • Ghost roles not being able to open doors
  • Several smaller bugs/errors

0.12.0

23 Nov 22:49
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πŸ”₯ What's New? πŸ”₯

  • Compatibility with Among Us version 2024.10.29 & 2024.11.26
  • "Crew Killers Continue" game setting
  • "Last 2 No Venting" game setting
  • "Lovers Can Kill Each Other" game setting

πŸ”„ Changes πŸ”„

  • Custom Hats can now be tested in CustomHats/Test folder

✨ Bug Fixes ✨

  • "Voted out" message not showing in game summary
  • Phantom, Tracker & Noisemaker roles being selected on game start
  • Ghost roles not triggering in game
  • Custom Hats not rendering
  • Game continuing after all bad guys are dead
  • Decoys rendering issues
  • Several smaller bugs/errors

ℹ️ NOTE ℹ️

  • Manual update required

0.11.13

24 Sep 23:53
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πŸ”₯ What's New? πŸ”₯

  • Compatibility with Among Us version 2024.9.4
  • More effects that can be tracked by the Spy
  • Target icon for blackmail targets
  • Ninja Assassinate button graphics
  • Detective Examine button graphics
  • Medium Spirit button graphics
  • Poltergeist Prank button graphics
  • Berserker Berserk button graphics
  • EMP button graphics
  • Hunter Tracking button graphics
  • Game start countdown sound to Draft screen

πŸ”„ Changes πŸ”„

  • Min value for Engineer seal vent charges can be set to 0
  • Several role descriptions
  • Refactored player tracking icons
  • Spy target icon
  • Witch target icon
  • Warlock target icon
  • Made it easier to see darker coloured roles & modifiers in the game settings
  • Moved game name & version text

✨ Bug Fixes ✨

  • Player tracker icons not rendering skins properly
  • Medic shield not being broken on Medic death
  • Chat messages appearing below Draft screen text
  • Spy messages not loading correctly in meeting chat
  • Hunter Tracking arrows not turning off
  • Plaguebearer infection spread occurring faster than expected
  • Disconnect errors
  • Hat Cosmetics errors
  • Witch crash issue
  • Several smaller bugs/errors

0.11.12

01 Sep 20:43
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πŸ”₯ What's New? πŸ”₯

  • Compatibility with Among Us version 2024.8.13

πŸ”„ Changes πŸ”„

  • Ninja abilities now share a cooldown

✨ Bug Fixes ✨

  • Hats and Visors not loading in the player customisation menu
  • Certain death reasons not display correctly in the game summary
  • Crew task win causing end game summary screen to not render
  • Having the player customisation menu causing draft buttons to not render if open on draft start
  • Scorpion teleport not working on other clients
  • Warlock abilities not sharing a cooldown if "Trigger Both Cooldowns" is set to true
  • Deputy not gaining Kill ability on promotion
  • Reaper soul collector ability working on previously collected bodies
  • Survivor vest ability now uses the correct button text and art
  • Astral rejoining their body after a kill and causing them to end up outside of the map in certain areas
  • Chat messages not showing properly for players with a custom colour
  • Players being stuck after a minigame closes
  • Several smaller bugs/errors

ℹ️ NOTE ℹ️

  • Manual update required

0.11.11

30 Jul 19:20
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πŸ”₯ What's New? πŸ”₯

  • Compatibility with Among Us version 2024.6.18
  • EMP global modifier
  • Min/Max modifier settings
  • "Vanilla" game mode option
  • "No Random Options" game setting for Draft mode
  • "Show Morph Animation" game setting for the Morphling
  • New mod loader/updater with Submerged and LevelImposter compatibility

πŸ”„ Changes πŸ”„

  • All new lobby settings UI
  • Janitor and Vulture abilities will now prevent creation of crime scenes and spirits
  • Detective & Medium abilities have their own button instead of one dynamic button
  • "Probability Of A Completely Vanilla Game" game option removed

✨ Bug Fixes ✨

  • Revived players no longer leave crime scenes or spirits
  • Oracle missing from assassin selection menu
  • Several smaller bugs/errors

ℹ️ NOTE ℹ️

  • Manual update required

0.11.10

27 Mar 23:54
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πŸ”₯ What's New? πŸ”₯

  • Compatibility with Among Us version 2024.3.5
  • Oracle crewmate investigative role
  • Trapper trap vent button graphics
  • Scorpion teleport button graphics

πŸ”„ Changes πŸ”„

  • Reordered the colour palette to improve the integration with Better Crew Link

✨ Bug Fixes ✨

  • Blackmail button has been moved after being on top of the kill button
  • Imitated role buttons now have the right cooldown after meetings
  • Snitch no longer shows imp arrows straight away when lover is a killer
  • Reaper collect button text displays correctly
  • Several smaller bugs/errors

ℹ️ NOTE ℹ️

  • Manual update required

0.11.9

04 Feb 18:27
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πŸ”₯ What's New? πŸ”₯

  • Reaper neutral killer role
  • Death neutral apocalypse role (Evolved form of Reaper)
  • "Hide Vent Anims in Shadows" game setting
  • Host information in meetings
  • Pelican devour button graphics
  • Death notifications for dead players

πŸ”„ Changes πŸ”„

  • Spy "Flashlight" ability replaced with "Bug" ability which gathers data for the Spy
  • Pestilence now has an alert message like the other neutral apocalypse roles
  • Pestilence role reworked: All players start with 1 stack of pestilence, at 3 stacks they will die. Players receive more stacks when they are interacted with or they interact with the Pestilence
  • Shifter now has to select living crewmates in meetings to shift with
  • Witch hexed targets now have an 'β€»' icon next to their names for the Witch
  • Warlock cursed targets now have an 'β€»' icon next to their names for the Warlock
  • Necromancer Raise button graphics
  • Doomsayer Observe button graphics
  • Mayor vote dump button graphics

✨ Bug Fixes ✨

  • Mayor votes should now be correct
  • Famine and War no longer die if their lover dies
  • Bodyguard can no longer kill on guard invincible killers
  • Ghost roles should now spawn correctly
  • Transporter can now die from transporting a berserking Berserker
  • Medic shield should now be removed from target if the Medic dies
  • Morphling shapeshift issues when the Mushroom Sabotage is active in The Fungle
  • Several role affecting hand colour issues on the zip line in The Fungle
  • Visor selection highlight not showing in Visor Tab
  • Several smaller bugs/errors

0.11.8

23 Dec 13:38
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πŸ”₯ What's New? πŸ”₯

  • Compatibility with Among Us version 2023.11.28
  • Loading screen
  • All assets and cosmetics are now downloaded/preloaded during the new loading screen
  • Custom nameplates have been brought back
  • "Update Available" to version text to highlight that the mod can be updated
  • New target icon for Arsonist (so dead players can see who has been doused)
  • New target icon for Plaguebearer (so dead players can see who has been infected)
  • New target icon for Baker (so dead players can see who has been given bread)
  • Neutral faction players now get their own intro sound
  • "Dead Impostors Can't Sabotage" game setting
  • "Can Guess" game setting for the Sheriff

πŸ”„ Changes πŸ”„

  • BepInEx to version 6.0.0-be.679
  • Cosmetic download speed significantly increased
  • "Mod Update" button only shows when the mod can be updated
  • Role Generation logic has been reworked for better randomization and reduced chance for players to get the base crewmate role
  • Any player on the Zipline in The Fungle map can't be transported
  • Game setting tab buttons have been switched to text for translation support purposes
  • Practice mode now gives the player the ability to switch between all the different custom roles
  • Any Impostor in a Pelicans mouth will no longer be able to activate sabotages
  • Engineer sealed vents now use a singular sprite on top of the existing vent sprites

✨ Bug Fixes ✨

  • GC crash on start up
  • Survivor vest not providing kill protection
  • Guardian Angel protect not providing kill protection
  • Giant ladder collision issues on The Fungle map
  • Mini ladder collision issues on The Fungle map
  • Executioner having a possible Swapper target
  • Several smaller bugs/errors

ℹ️ NOTE ℹ️

  • Manual update required

0.11.7

23 Nov 00:35
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πŸ”₯ What's New? πŸ”₯

  • "Game Start Cooldown" game setting
  • "Meeting End Cooldown" game setting
  • 4 new colours (Darkness, Royal Green, Ocean & Navy)
  • Pelican & Berserker to "Killing Only" game mode

πŸ”„ Changes πŸ”„

  • "Random Spawn" game setting can be set to occur even after meetings
  • Colours in colour selection is auto sorted from light to dark
  • On/Off game settings text has been colourised
  • Giant and Mini modifiers won't be assigned to players when The Fungle map is selected (Temporary)
  • Several role based min/max game settings modified

✨ Bug Fixes ✨

  • Players getting duplicate tasks
  • Crewmates not being able to win by completing all tasks
  • Spy not being able to vent or zipline properly and walking on the spot
  • Deputy not being promoted to Sheriff when the Sheriff leaves or disconnects
  • Button modifiers not having their buttons appear in game
  • Investigator cams ability not working on The Fungle or Submerged
  • Witch Hex not killing the target player in some circumstances
  • Hex ability killer not showing on victim player in end game summary
  • Sidekick not showing as Sidekick in task panel
  • Sidekick not being promoted to Jackal when the Jackal leaves or disconnects
  • Disconnect error causing issues with the lobby
  • Votes not showing on players in meetings
  • Bounty Hunter target icon not visible with a button modifier
  • Bounty Hunter target not updating after bounty is collected
  • Amnesiac remembering a Bounty Hunter and having no player target icon
  • Bomber throw bomb button not displaying
  • Bomber not jumping to their kill target when they use their kill ability
  • Hunter kill button not showing in Hide and Seek
  • Colourblind name text position in Hide and Seek
  • When the Doomsayer shoots a lover correctly, their lover should die as well
  • Several smaller bugs/errors