Releases: Zeo666/AllTheRoles
Releases Β· Zeo666/AllTheRoles
0.12.2
π Changes π
- Possessor control logic has been rewritten and now is no longer laggy
β¨ Bug Fixes β¨
- Fixed Haunt button showing after a player is revived
- Fixed Banshee button not appearing
- Fixed some buttons being created in error
- Fixed Imitator appearing as the wrong role in meetings
- Fixed Imitator imitating Vigilante having no kill cooldown after meetings
- Fixed Imitator end game summary issues
- Fixed Tank being killable when attacked by players he has taunted
- Fixed Mystic mind vision getting stuck when watching someone die and then revived
- Fixed Several smaller bugs/errors
0.12.1
π₯ What's New? π₯
- New neutral intro message
β¨ Bug Fixes β¨
- Numbered game option settings having a hard min value of 1 and max of 3
- Altruist revive cooldown and revive cast duration settings being flipped
- Lawyer wins message not appearing in game summary
- Ninja not going invisible or leaving caltrops after an assassination
- Banshee scare ability not working
- Medium mediate ability not working
- Ghost roles not being able to open doors
- Several smaller bugs/errors
0.12.0
π₯ What's New? π₯
- Compatibility with Among Us version 2024.10.29 & 2024.11.26
- "Crew Killers Continue" game setting
- "Last 2 No Venting" game setting
- "Lovers Can Kill Each Other" game setting
π Changes π
- Custom Hats can now be tested in CustomHats/Test folder
β¨ Bug Fixes β¨
- "Voted out" message not showing in game summary
- Phantom, Tracker & Noisemaker roles being selected on game start
- Ghost roles not triggering in game
- Custom Hats not rendering
- Game continuing after all bad guys are dead
- Decoys rendering issues
- Several smaller bugs/errors
βΉοΈ NOTE βΉοΈ
- Manual update required
0.11.13
π₯ What's New? π₯
- Compatibility with Among Us version 2024.9.4
- More effects that can be tracked by the Spy
- Target icon for blackmail targets
- Ninja Assassinate button graphics
- Detective Examine button graphics
- Medium Spirit button graphics
- Poltergeist Prank button graphics
- Berserker Berserk button graphics
- EMP button graphics
- Hunter Tracking button graphics
- Game start countdown sound to Draft screen
π Changes π
- Min value for Engineer seal vent charges can be set to 0
- Several role descriptions
- Refactored player tracking icons
- Spy target icon
- Witch target icon
- Warlock target icon
- Made it easier to see darker coloured roles & modifiers in the game settings
- Moved game name & version text
β¨ Bug Fixes β¨
- Player tracker icons not rendering skins properly
- Medic shield not being broken on Medic death
- Chat messages appearing below Draft screen text
- Spy messages not loading correctly in meeting chat
- Hunter Tracking arrows not turning off
- Plaguebearer infection spread occurring faster than expected
- Disconnect errors
- Hat Cosmetics errors
- Witch crash issue
- Several smaller bugs/errors
0.11.12
π₯ What's New? π₯
- Compatibility with Among Us version 2024.8.13
π Changes π
- Ninja abilities now share a cooldown
β¨ Bug Fixes β¨
- Hats and Visors not loading in the player customisation menu
- Certain death reasons not display correctly in the game summary
- Crew task win causing end game summary screen to not render
- Having the player customisation menu causing draft buttons to not render if open on draft start
- Scorpion teleport not working on other clients
- Warlock abilities not sharing a cooldown if "Trigger Both Cooldowns" is set to true
- Deputy not gaining Kill ability on promotion
- Reaper soul collector ability working on previously collected bodies
- Survivor vest ability now uses the correct button text and art
- Astral rejoining their body after a kill and causing them to end up outside of the map in certain areas
- Chat messages not showing properly for players with a custom colour
- Players being stuck after a minigame closes
- Several smaller bugs/errors
βΉοΈ NOTE βΉοΈ
- Manual update required
0.11.11
π₯ What's New? π₯
- Compatibility with Among Us version 2024.6.18
- EMP global modifier
- Min/Max modifier settings
- "Vanilla" game mode option
- "No Random Options" game setting for Draft mode
- "Show Morph Animation" game setting for the Morphling
- New mod loader/updater with Submerged and LevelImposter compatibility
π Changes π
- All new lobby settings UI
- Janitor and Vulture abilities will now prevent creation of crime scenes and spirits
- Detective & Medium abilities have their own button instead of one dynamic button
- "Probability Of A Completely Vanilla Game" game option removed
β¨ Bug Fixes β¨
- Revived players no longer leave crime scenes or spirits
- Oracle missing from assassin selection menu
- Several smaller bugs/errors
βΉοΈ NOTE βΉοΈ
- Manual update required
0.11.10
π₯ What's New? π₯
- Compatibility with Among Us version 2024.3.5
- Oracle crewmate investigative role
- Trapper trap vent button graphics
- Scorpion teleport button graphics
π Changes π
- Reordered the colour palette to improve the integration with Better Crew Link
β¨ Bug Fixes β¨
- Blackmail button has been moved after being on top of the kill button
- Imitated role buttons now have the right cooldown after meetings
- Snitch no longer shows imp arrows straight away when lover is a killer
- Reaper collect button text displays correctly
- Several smaller bugs/errors
βΉοΈ NOTE βΉοΈ
- Manual update required
0.11.9
π₯ What's New? π₯
- Reaper neutral killer role
- Death neutral apocalypse role (Evolved form of Reaper)
- "Hide Vent Anims in Shadows" game setting
- Host information in meetings
- Pelican devour button graphics
- Death notifications for dead players
π Changes π
- Spy "Flashlight" ability replaced with "Bug" ability which gathers data for the Spy
- Pestilence now has an alert message like the other neutral apocalypse roles
- Pestilence role reworked: All players start with 1 stack of pestilence, at 3 stacks they will die. Players receive more stacks when they are interacted with or they interact with the Pestilence
- Shifter now has to select living crewmates in meetings to shift with
- Witch hexed targets now have an 'β»' icon next to their names for the Witch
- Warlock cursed targets now have an 'β»' icon next to their names for the Warlock
- Necromancer Raise button graphics
- Doomsayer Observe button graphics
- Mayor vote dump button graphics
β¨ Bug Fixes β¨
- Mayor votes should now be correct
- Famine and War no longer die if their lover dies
- Bodyguard can no longer kill on guard invincible killers
- Ghost roles should now spawn correctly
- Transporter can now die from transporting a berserking Berserker
- Medic shield should now be removed from target if the Medic dies
- Morphling shapeshift issues when the Mushroom Sabotage is active in The Fungle
- Several role affecting hand colour issues on the zip line in The Fungle
- Visor selection highlight not showing in Visor Tab
- Several smaller bugs/errors
0.11.8
π₯ What's New? π₯
- Compatibility with Among Us version 2023.11.28
- Loading screen
- All assets and cosmetics are now downloaded/preloaded during the new loading screen
- Custom nameplates have been brought back
- "Update Available" to version text to highlight that the mod can be updated
- New target icon for Arsonist (so dead players can see who has been doused)
- New target icon for Plaguebearer (so dead players can see who has been infected)
- New target icon for Baker (so dead players can see who has been given bread)
- Neutral faction players now get their own intro sound
- "Dead Impostors Can't Sabotage" game setting
- "Can Guess" game setting for the Sheriff
π Changes π
- BepInEx to version 6.0.0-be.679
- Cosmetic download speed significantly increased
- "Mod Update" button only shows when the mod can be updated
- Role Generation logic has been reworked for better randomization and reduced chance for players to get the base crewmate role
- Any player on the Zipline in The Fungle map can't be transported
- Game setting tab buttons have been switched to text for translation support purposes
- Practice mode now gives the player the ability to switch between all the different custom roles
- Any Impostor in a Pelicans mouth will no longer be able to activate sabotages
- Engineer sealed vents now use a singular sprite on top of the existing vent sprites
β¨ Bug Fixes β¨
- GC crash on start up
- Survivor vest not providing kill protection
- Guardian Angel protect not providing kill protection
- Giant ladder collision issues on The Fungle map
- Mini ladder collision issues on The Fungle map
- Executioner having a possible Swapper target
- Several smaller bugs/errors
βΉοΈ NOTE βΉοΈ
- Manual update required
0.11.7
π₯ What's New? π₯
- "Game Start Cooldown" game setting
- "Meeting End Cooldown" game setting
- 4 new colours (Darkness, Royal Green, Ocean & Navy)
- Pelican & Berserker to "Killing Only" game mode
π Changes π
- "Random Spawn" game setting can be set to occur even after meetings
- Colours in colour selection is auto sorted from light to dark
- On/Off game settings text has been colourised
- Giant and Mini modifiers won't be assigned to players when The Fungle map is selected (Temporary)
- Several role based min/max game settings modified
β¨ Bug Fixes β¨
- Players getting duplicate tasks
- Crewmates not being able to win by completing all tasks
- Spy not being able to vent or zipline properly and walking on the spot
- Deputy not being promoted to Sheriff when the Sheriff leaves or disconnects
- Button modifiers not having their buttons appear in game
- Investigator cams ability not working on The Fungle or Submerged
- Witch Hex not killing the target player in some circumstances
- Hex ability killer not showing on victim player in end game summary
- Sidekick not showing as Sidekick in task panel
- Sidekick not being promoted to Jackal when the Jackal leaves or disconnects
- Disconnect error causing issues with the lobby
- Votes not showing on players in meetings
- Bounty Hunter target icon not visible with a button modifier
- Bounty Hunter target not updating after bounty is collected
- Amnesiac remembering a Bounty Hunter and having no player target icon
- Bomber throw bomb button not displaying
- Bomber not jumping to their kill target when they use their kill ability
- Hunter kill button not showing in Hide and Seek
- Colourblind name text position in Hide and Seek
- When the Doomsayer shoots a lover correctly, their lover should die as well
- Several smaller bugs/errors