Here we will track the latest AI-Native Game! ๐
Date | Source | Description | Code | Paper | Model |
---|---|---|---|---|---|
2024-12 | Genesis | Genesis: A Generative and Universal Physics Engine for Robotics and Beyond. Genesis is a comprehensive physics simulation platform designed for general purpose Robotics, Embodied AI, & Physical AI applications. | GitHub | ||
2024-11 | GenAgents | GenAgents: Generative Agent Simulations of 1,000 People. The promise of human behavioral simulation--general-purpose computational agents that replicate human behavior across domains--could enable broad applications in policymaking and social science. | GitHub | arXiv | |
2024-11 | GameGen-X | GameGen-X: Interactive Open-world Game Video Generation. We introduce GameGen-X, the first diffusion transformer model specifically designed for both generating and interactively controlling open-world game videos. | GitHub | arXiv | |
2024-11 | Oasis | Oasis is an interactive world model developed by Decart and Etched. Based on diffusion transformers, Oasis takes in user keyboard input and generates gameplay in an autoregressive manner. | GitHub | Hugging Face | |
2024-11 | Project Sid | Project Sid: Many-agent simulations toward AI civilization. | GitHub | arXiv | |
2024-10 | Unbounded | Unbounded: A Generative Infinite Game of Character Life Simulation. | arXiv | ||
2024-08 | GameNGen | GameNGen: Diffusion Models Are Real-Time Game Engines. GameNGen, the first game engine powered entirely by a neural model that enables real-time interaction with a complex environment over long trajectories at high quality. | arXiv | ||
2024-05 | DIAMOND | DIAMOND - Diffusion for World Modeling: Visual Details Matter in Atari. | GitHub | arXiv | |
2024-02 | Genie | Genie: Generative Interactive Environments. Genie, a foundation world model trained from Internet videos that can generate an endless variety of playable (action-controllable) worlds from synthetic images, photographs, and even sketches. | arXiv | ||
2023-04 | Generative Agents | Generative Agents: Interactive Simulacra of Human Behavior. Believable proxies of human behavior can empower interactive applications ranging from immersive environments to rehearsal spaces for interpersonal communication to prototyping tools. | arXiv |