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Add a portcache file to support go building across different OSs. issue antrea-io#3826 Signed-off-by: Shuyang Xin <gavinx@vmware.com>
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//go:build !linux && !windows | ||
// +build !linux | ||
// +build !windows | ||
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// Copyright 2022 Antrea Authors | ||
// | ||
// Licensed under the Apache License, Version 2.0 (the "License"); | ||
// you may not use this file except in compliance with the License. | ||
// You may obtain a copy of the License at | ||
// | ||
// http://www.apache.org/licenses/LICENSE-2.0 | ||
// | ||
// Unless required by applicable law or agreed to in writing, software | ||
// distributed under the License is distributed on an "AS IS" BASIS, | ||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
// See the License for the specific language governing permissions and | ||
// limitations under the License. | ||
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package portcache | ||
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import ( | ||
"fmt" | ||
"strconv" | ||
"time" | ||
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"k8s.io/klog/v2" | ||
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"antrea.io/antrea/pkg/agent/nodeportlocal/rules" | ||
) | ||
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const ( | ||
// stateOpen means that a listening socket has been opened for the | ||
// protocol (as a means to reserve the port for this protocol), but no | ||
// NPL rule has been installed for it. | ||
stateOpen protocolSocketState = iota | ||
// stateInUse means that a listening socket has been opened AND a NPL | ||
// rule has been installed. | ||
stateInUse | ||
// stateClosed means that the socket has been closed. | ||
stateClosed | ||
) | ||
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var ( | ||
supportedProtocols = []string{"tcp", "udp"} | ||
) | ||
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func (pt *PortTable) GetEntry(ip string, port int, protocol string) *NodePortData { | ||
var _ = protocol | ||
pt.tableLock.RLock() | ||
defer pt.tableLock.RUnlock() | ||
// Return pointer to copy of data from the PodEndpointTable. | ||
if data := pt.getEntryByPodIPPort(ip, port); data != nil { | ||
dataCopy := *data | ||
return &dataCopy | ||
} | ||
return nil | ||
} | ||
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func openSocketsForPort(localPortOpener LocalPortOpener, port int) ([]ProtocolSocketData, error) { | ||
// Port needs to be available for all supported protocols: we want to use the same port | ||
// number for all protocols and we don't know at this point which protocols are needed. | ||
// This is to preserve the legacy behavior of allocating the same nodePort for all protocols. | ||
protocols := make([]ProtocolSocketData, 0, len(supportedProtocols)) | ||
for _, protocol := range supportedProtocols { | ||
socket, err := localPortOpener.OpenLocalPort(port, protocol) | ||
if err != nil { | ||
klog.V(4).InfoS("Local port cannot be opened", "port", port, "protocol", protocol) | ||
return protocols, err | ||
} | ||
protocols = append(protocols, ProtocolSocketData{ | ||
Protocol: protocol, | ||
State: stateOpen, | ||
socket: socket, | ||
}) | ||
} | ||
return protocols, nil | ||
} | ||
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func (pt *PortTable) getFreePort(podIP string, podPort int) (int, []ProtocolSocketData, error) { | ||
klog.V(2).InfoS("Looking for free Node port", "podIP", podIP, "podPort", podPort) | ||
numPorts := pt.EndPort - pt.StartPort + 1 | ||
for i := 0; i < numPorts; i++ { | ||
port := pt.PortSearchStart + i | ||
if port > pt.EndPort { | ||
// handle wrap around | ||
port = port - numPorts | ||
} | ||
if _, ok := pt.NodePortTable[strconv.Itoa(port)]; ok { | ||
// port is already taken | ||
continue | ||
} | ||
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protocols, err := openSocketsForPort(pt.LocalPortOpener, port) | ||
if err != nil { | ||
klog.V(4).InfoS("Port cannot be reserved, moving on to the next one", "port", port) | ||
closeSocketsOrRetry(protocols) | ||
continue | ||
} | ||
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pt.PortSearchStart = port + 1 | ||
if pt.PortSearchStart > pt.EndPort { | ||
pt.PortSearchStart = pt.StartPort | ||
} | ||
return port, protocols, nil | ||
} | ||
return 0, nil, fmt.Errorf("no free port found") | ||
} | ||
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func closeSockets(protocols []ProtocolSocketData) error { | ||
for idx := range protocols { | ||
protocolSocketData := &protocols[idx] | ||
if protocolSocketData.State != stateOpen { | ||
continue | ||
} | ||
if err := protocolSocketData.socket.Close(); err != nil { | ||
return err | ||
} | ||
protocolSocketData.State = stateClosed | ||
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} | ||
return nil | ||
} | ||
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// closeSocketsOrRetry closes all provided sockets. In case of an error, it | ||
// creates a goroutine to retry asynchronously. | ||
func closeSocketsOrRetry(protocols []ProtocolSocketData) { | ||
var err error | ||
if err = closeSockets(protocols); err == nil { | ||
return | ||
} | ||
// Unlikely that there could be transient errors when closing a socket, | ||
// but just in case, we create a goroutine to retry. We make a copy of | ||
// the protocols slice, since the calling goroutine may modify the | ||
// original one. | ||
protocolsCopy := make([]ProtocolSocketData, len(protocols)) | ||
copy(protocolsCopy, protocols) | ||
go func() { | ||
const delay = 5 * time.Second | ||
for { | ||
klog.ErrorS(err, "Unexpected error when closing socket(s), will retry", "retryDelay", delay) | ||
time.Sleep(delay) | ||
if err = closeSockets(protocolsCopy); err == nil { | ||
return | ||
} | ||
} | ||
}() | ||
} | ||
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func (d *NodePortData) CloseSockets() error { | ||
for idx := range d.Protocols { | ||
protocolSocketData := &d.Protocols[idx] | ||
switch protocolSocketData.State { | ||
case stateClosed: | ||
// already closed | ||
continue | ||
case stateInUse: | ||
// should not happen | ||
return fmt.Errorf("protocol %s is still in use, cannot release socket", protocolSocketData.Protocol) | ||
case stateOpen: | ||
if err := protocolSocketData.socket.Close(); err != nil { | ||
return fmt.Errorf("error when releasing local port %d with protocol %s: %v", d.NodePort, protocolSocketData.Protocol, err) | ||
} | ||
protocolSocketData.State = stateClosed | ||
default: | ||
return fmt.Errorf("invalid protocol socket state") | ||
} | ||
} | ||
return nil | ||
} | ||
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func (pt *PortTable) AddRule(podIP string, podPort int, protocol string) (int, error) { | ||
pt.tableLock.Lock() | ||
defer pt.tableLock.Unlock() | ||
npData := pt.getEntryByPodIPPort(podIP, podPort) | ||
exists := (npData != nil) | ||
if !exists { | ||
nodePort, protocols, err := pt.getFreePort(podIP, podPort) | ||
if err != nil { | ||
return 0, err | ||
} | ||
npData = &NodePortData{ | ||
NodePort: nodePort, | ||
PodIP: podIP, | ||
PodPort: podPort, | ||
Protocols: protocols, | ||
} | ||
} | ||
protocolSocketData := npData.FindProtocol(protocol) | ||
if protocolSocketData == nil { | ||
return 0, fmt.Errorf("unknown protocol %s", protocol) | ||
} | ||
if protocolSocketData.State == stateInUse { | ||
return 0, fmt.Errorf("rule for %s:%d:%s already exists", podIP, podPort, protocol) | ||
} | ||
if protocolSocketData.State == stateClosed { | ||
return 0, fmt.Errorf("invalid socket state for %s:%d:%s", podIP, podPort, protocol) | ||
} | ||
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nodePort := npData.NodePort | ||
if err := pt.PodPortRules.AddRule(nodePort, podIP, podPort, protocol); err != nil { | ||
return 0, err | ||
} | ||
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protocolSocketData.State = stateInUse | ||
if !exists { | ||
pt.NodePortTable[strconv.Itoa(nodePort)] = npData | ||
pt.PodEndpointTable[podIPPortFormat(podIP, podPort)] = npData | ||
} | ||
return npData.NodePort, nil | ||
} | ||
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func (pt *PortTable) DeleteRule(podIP string, podPort int, protocol string) error { | ||
pt.tableLock.Lock() | ||
defer pt.tableLock.Unlock() | ||
data := pt.getEntryByPodIPPort(podIP, podPort) | ||
if data == nil { | ||
// Delete not required when the PortTable entry does not exist | ||
return nil | ||
} | ||
numProtocolsInUse := 0 | ||
var protocolSocketData *ProtocolSocketData | ||
for idx, pData := range data.Protocols { | ||
if pData.State != stateInUse { | ||
continue | ||
} | ||
numProtocolsInUse++ | ||
if pData.Protocol == protocol { | ||
protocolSocketData = &data.Protocols[idx] | ||
} | ||
} | ||
if protocolSocketData != nil { | ||
if err := pt.PodPortRules.DeleteRule(data.NodePort, podIP, podPort, protocol); err != nil { | ||
return err | ||
} | ||
protocolSocketData.State = stateOpen | ||
numProtocolsInUse-- | ||
} | ||
if numProtocolsInUse == 0 { | ||
// Node port is not needed anymore: close all sockets and delete | ||
// table entries. | ||
if err := data.CloseSockets(); err != nil { | ||
return err | ||
} | ||
delete(pt.NodePortTable, strconv.Itoa(data.NodePort)) | ||
delete(pt.PodEndpointTable, podIPPortFormat(podIP, podPort)) | ||
} | ||
return nil | ||
} | ||
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func (pt *PortTable) DeleteRulesForPod(podIP string) error { | ||
pt.tableLock.Lock() | ||
defer pt.tableLock.Unlock() | ||
podEntries := pt.getDataForPodIP(podIP) | ||
for _, podEntry := range podEntries { | ||
for len(podEntry.Protocols) > 0 { | ||
protocolSocketData := podEntry.Protocols[0] | ||
if err := pt.PodPortRules.DeleteRule(podEntry.NodePort, podIP, podEntry.PodPort, protocolSocketData.Protocol); err != nil { | ||
return err | ||
} | ||
if err := protocolSocketData.socket.Close(); err != nil { | ||
return fmt.Errorf("error when releasing local port %d with protocol %s: %v", podEntry.NodePort, protocolSocketData.Protocol, err) | ||
} | ||
podEntry.Protocols = podEntry.Protocols[1:] | ||
} | ||
delete(pt.NodePortTable, strconv.Itoa(podEntry.NodePort)) | ||
delete(pt.PodEndpointTable, podIPPortFormat(podIP, podEntry.PodPort)) | ||
} | ||
return nil | ||
} | ||
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// syncRules ensures that contents of the port table matches the iptables rules present on the Node. | ||
func (pt *PortTable) syncRules() error { | ||
pt.tableLock.Lock() | ||
defer pt.tableLock.Unlock() | ||
nplPorts := make([]rules.PodNodePort, 0, len(pt.NodePortTable)) | ||
for _, npData := range pt.NodePortTable { | ||
protocols := make([]string, 0, len(supportedProtocols)) | ||
for _, protocol := range npData.Protocols { | ||
if protocol.State == stateInUse { | ||
protocols = append(protocols, protocol.Protocol) | ||
} | ||
} | ||
nplPorts = append(nplPorts, rules.PodNodePort{ | ||
NodePort: npData.NodePort, | ||
PodPort: npData.PodPort, | ||
PodIP: npData.PodIP, | ||
Protocols: protocols, | ||
}) | ||
} | ||
if err := pt.PodPortRules.AddAllRules(nplPorts); err != nil { | ||
return err | ||
} | ||
return nil | ||
} | ||
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// RestoreRules should be called at Antrea Agent startup to restore a set of NPL rules. It is non-blocking but | ||
// takes a channel parameter - synced, which will be closed when the necessary rules have been | ||
// restored successfully. No other operations should be performed on the PortTable until the channel | ||
// is closed. | ||
func (pt *PortTable) RestoreRules(allNPLPorts []rules.PodNodePort, synced chan<- struct{}) error { | ||
pt.tableLock.Lock() | ||
defer pt.tableLock.Unlock() | ||
for _, nplPort := range allNPLPorts { | ||
protocols, err := openSocketsForPort(pt.LocalPortOpener, nplPort.NodePort) | ||
if err != nil { | ||
// This will be handled gracefully by the NPL controller: if there is an | ||
// annotation using this port, it will be removed and replaced with a new | ||
// one with a valid port mapping. | ||
klog.ErrorS(err, "Cannot bind to local port, skipping it", "port", nplPort.NodePort) | ||
closeSocketsOrRetry(protocols) | ||
continue | ||
} | ||
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npData := &NodePortData{ | ||
NodePort: nplPort.NodePort, | ||
PodPort: nplPort.PodPort, | ||
PodIP: nplPort.PodIP, | ||
Protocols: protocols, | ||
} | ||
for _, protocol := range nplPort.Protocols { | ||
protocolSocketData := npData.FindProtocol(protocol) | ||
if protocolSocketData == nil { | ||
return fmt.Errorf("unknown protocol %s", protocol) | ||
} | ||
protocolSocketData.State = stateInUse | ||
} | ||
pt.NodePortTable[strconv.Itoa(nplPort.NodePort)] = npData | ||
pt.PodEndpointTable[podIPPortFormat(nplPort.PodIP, nplPort.PodPort)] = pt.NodePortTable[strconv.Itoa(nplPort.NodePort)] | ||
} | ||
// retry mechanism as iptables-restore can fail if other components (in Antrea or other | ||
// software) are accessing iptables. | ||
go func() { | ||
defer close(synced) | ||
var backoffTime = 2 * time.Second | ||
for { | ||
if err := pt.syncRules(); err != nil { | ||
klog.ErrorS(err, "Failed to restore iptables rules", "backoff", backoffTime) | ||
time.Sleep(backoffTime) | ||
continue | ||
} | ||
break | ||
} | ||
}() | ||
return nil | ||
} |