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Feature/controller mapping refactor (#71)
* updated wmr controller data provider * removed commented out class * added controller data provider reference to the controller * updated references * fixed references * Added default controller definitions * updated the controller data provider inspector fixed naming for controller definition * updated hand data provider profile inspector * removed redundant inspector * cleaned up the controller interaction mappings a bit * updated references * updated controller instance creation * added default constructor * updated TryRenderController method * removed asset menu * fixed compiler error * Remove obsolete SetupDefaultIntreactions (#65) * updated reference * added WMR Camera Data Provider * updated WMR Camera Data Provider * updated camera rig reference * updated icon * moved WMR Camera data provider into correct file location * updated data provider constructors * added service parent reference * Change requests for controller provider inspectors (#67) * Update indent levels for WMR settings * Cache GUIContent * Added rig reset override * reverted changes * removed unused reference * added camera profile * Updated windows controller type name to get the controller textures to show up correctly based on the type name * fixed reference to renamed controller class * fixed more type references Co-authored-by: Dino Fejzagic <dino.f@live.de>
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Inspectors/WindowsMixedRealityHandControllerDataProviderProfileInspector.cs
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Inspectors/WindowsMixedRealityHandControllerDataProviderProfileInspector.cs.meta
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Inspectors/WindowsMixedRealityMotionControllerMappingProfileInspector.cs
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Inspectors/WindowsMixedRealityMotionControllerMappingProfileInspector.cs.meta
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