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Explicit error callback if Importer could not be found by name.
🍏 iOS Builds #7009: Commit bac2575 pushed by fire
June 19, 2024 15:21 2h 5m 7s archive/importer_4_crash_fix
June 19, 2024 15:21 2h 5m 7s
backport improvement skeleton
🍏 iOS Builds #7008: Commit 20fc7a4 pushed by fire
June 19, 2024 15:21 2h 4m 35s archive/improve_skeleton_for_vrm_3.2
June 19, 2024 15:21 2h 4m 35s
Add size check when getting cached textures
🍏 iOS Builds #7006: Commit d9d5412 pushed by fire
June 19, 2024 15:21 2h 3m 43s archive/texture_storage
June 19, 2024 15:21 2h 3m 43s
Clear existing lightmap data when assigning new data
🍏 iOS Builds #7005: Commit fb8623d pushed by fire
June 19, 2024 15:20 2h 3m 23s archive/clear_baked_data
June 19, 2024 15:20 2h 3m 23s
Fix to allow TextureArrays to be serialised.
🍏 iOS Builds #7004: Commit 2ba3561 pushed by fire
June 19, 2024 15:15 2h 8m 9s archive/texture_array_serialisation_fix
June 19, 2024 15:15 2h 8m 9s
Add an offset and length parameter to MultiplayerAPI's send_bytes met…
🍏 iOS Builds #7002: Commit e9cdf0e pushed by fire
June 19, 2024 15:15 2h 7m 11s archive/pool_range_ops
June 19, 2024 15:15 2h 7m 11s
Fix crash duplicating local-to-scene resources
🍏 iOS Builds #7001: Commit 4e3d62f pushed by fire
June 19, 2024 15:14 2h 5m 37s archive/fix_dupe_crash_32
June 19, 2024 15:14 2h 5m 37s
Merge remote-tracking branch 'remotes/GiantBlargg/fix_transparency_so…
🍏 iOS Builds #7000: Commit e51c5f4 pushed by fire
June 19, 2024 15:14 2h 6m 59s archive/rid-transparency
June 19, 2024 15:14 2h 6m 59s
GLSL precision and errors.
🍏 iOS Builds #6999: Commit b140fdf pushed by fire
June 19, 2024 15:13 2h 4m 18s archive/glsl_precision_angle_fix
June 19, 2024 15:13 2h 4m 18s
GLSL precision and errors.
🍏 iOS Builds #6998: Commit 6d841ce pushed by fire
June 19, 2024 15:13 2h 3m 41s archive/glsl_precision_errors
June 19, 2024 15:13 2h 3m 41s
GLSL precision and errors.
🍏 iOS Builds #6997: Commit 8fa723e pushed by fire
June 19, 2024 15:13 2h 3m 46s archive/groups-angle
June 19, 2024 15:13 2h 3m 46s
Make GLTF Scene Importer populate node metadata with GLTF extras
🍏 iOS Builds #6995: Commit bd90e7f pushed by fire
June 19, 2024 15:12 2h 0m 45s archive/gltf-meta-3-2
June 19, 2024 15:12 2h 0m 45s
Fix regression in FBX import caused by Skeleton3D
🍏 iOS Builds #6994: Commit 0345324 pushed by fire
June 19, 2024 15:07 2h 3m 55s archive/skeleton_bugfix_fbx_import
June 19, 2024 15:07 2h 3m 55s
Allow renaming bones and blendshapes
🍏 iOS Builds #6993: Commit 491dd72 pushed by fire
June 19, 2024 15:07 2h 2m 40s archive/rename_bones_blendshapes_3.2
June 19, 2024 15:07 2h 2m 40s
Change new gizmo default opacity
🍏 iOS Builds #6992: Commit 79854b5 pushed by fire
June 19, 2024 15:07 2h 1m 35s archive/gizmo_improvements
June 19, 2024 15:07 2h 1m 35s
Merge remote-tracking branch 'remotes/SaracenOne/skeleton_ik_fix' int…
🍏 iOS Builds #6991: Commit 8d5684f pushed by fire
June 19, 2024 15:06 2h 0m 56s archive/backup-groups
June 19, 2024 15:06 2h 0m 56s
🍏 iOS Builds
🍏 iOS Builds #6989: Commit 693edf5 pushed by fire
April 26, 2024 12:38 10m 14s vsk-import-pipeline-4.3
April 26, 2024 12:38 10m 14s
Add TransformInterpolate3D.
🍏 iOS Builds #6988: Commit 180175e pushed by fire
February 25, 2024 16:16 16m 37s group-4.x-interpolate
February 25, 2024 16:16 16m 37s
Add exrwav export to Godot Engine for movie making.
🍏 iOS Builds #6987: Commit b7af17b pushed by fire
December 28, 2023 18:51 45m 1s vsk-exrwav-movie-4.3
December 28, 2023 18:51 45m 1s