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Fix potion splash event edge case #6296

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Nov 12, 2022
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68 changes: 37 additions & 31 deletions src/com/palmergames/bukkit/towny/listeners/TownyEntityListener.java
Original file line number Diff line number Diff line change
Expand Up @@ -255,42 +255,44 @@ public void onLingeringPotionSplashEvent(LingeringPotionSplashEvent event) {
return;

ThrownPotion potion = event.getEntity();
Location loc = potion.getLocation();
TownyWorld townyWorld = TownyAPI.getInstance().getTownyWorld(loc.getWorld().getName());
float radius = event.getAreaEffectCloud().getRadius();
List<Block> blocks = new ArrayList<>();

for(double x = loc.getX() - radius; x < loc.getX() + radius; x++ ) {
for(double z = loc.getZ() - radius; z < loc.getZ() + radius; z++ ) {
Location loc2 = new Location(potion.getWorld(), x, loc.getY(), z);
Block b = loc2.getBlock();
if (b.getType().equals(Material.AIR)) blocks.add(b);
}
}

List<PotionEffect> effects = (List<PotionEffect>) potion.getEffects();
boolean detrimental = false;

/*
* List of potion effects blocked from PvP.
*/
List<String> prots = TownySettings.getPotionTypes();
for (PotionEffect effect : effects) {
List<String> detrimentalPotions = TownySettings.getPotionTypes();

for (PotionEffect effect : potion.getEffects()) {

/*
* Check to see if any of the potion effects are protected.
*/
if (prots.contains(effect.getType().getName())) {
if (detrimentalPotions.contains(effect.getType().getName())) {
detrimental = true;
break;
}
}

if (!detrimental)
return;

Location loc = potion.getLocation();
TownyWorld townyWorld = TownyAPI.getInstance().getTownyWorld(loc.getWorld().getName());
float radius = event.getAreaEffectCloud().getRadius();
List<Block> blocks = new ArrayList<>();

for(double x = loc.getX() - radius; x < loc.getX() + radius; x++ ) {
for(double z = loc.getZ() - radius; z < loc.getZ() + radius; z++ ) {
Location loc2 = new Location(potion.getWorld(), x, loc.getY(), z);
Block b = loc2.getBlock();
if (b.getType().equals(Material.AIR)) blocks.add(b);
}
}

for (Block block : blocks) {

if (!TownyAPI.getInstance().isWilderness(block.getLocation())
&& CombatUtil.preventPvP(townyWorld, TownyAPI.getInstance().getTownBlock(block.getLocation()))
&& detrimental) {
&& CombatUtil.preventPvP(townyWorld, TownyAPI.getInstance().getTownBlock(block.getLocation()))) {
event.setCancelled(true);
break;
}
Expand All @@ -313,51 +315,55 @@ public void onPotionSplashEvent(PotionSplashEvent event) {
if (!TownyAPI.getInstance().isTownyWorld(event.getEntity().getWorld()))
return;

List<LivingEntity> affectedEntities = (List<LivingEntity>) event.getAffectedEntities();
ThrownPotion potion = event.getPotion();
Entity attacker = null;

List<PotionEffect> effects = (List<PotionEffect>) potion.getEffects();
boolean detrimental = false;

/*
* List of potion effects blocked from PvP.
*/
List<String> prots = TownySettings.getPotionTypes();
List<String> detrimentalPotions = TownySettings.getPotionTypes();


for (PotionEffect effect : effects) {
for (PotionEffect effect : potion.getEffects()) {

/*
* Check to see if any of the potion effects are protected.
*/

if (prots.contains(effect.getType().getName())) {
if (detrimentalPotions.contains(effect.getType().getName())) {
detrimental = true;
break;
}

}

if (!detrimental)
return;

Object source = potion.getShooter();
Block dispenser = null;

if (source instanceof BlockProjectileSource blockProjectileSource) {
dispenser = blockProjectileSource.getBlock();
} else if (source instanceof Entity entity) {
attacker = entity;
} else {
attacker = (Entity) source;
// The source is not a block (dispenser) and not an entity somehow.
// Probably caused by a faulty "custom entities" plugin.
return;
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}

for (LivingEntity defender : affectedEntities) {
for (LivingEntity defender : event.getAffectedEntities()) {
if (dispenser != null) {
if (CombatUtil.preventDispenserDamage(dispenser, defender, DamageCause.MAGIC) && detrimental)
if (CombatUtil.preventDispenserDamage(dispenser, defender, DamageCause.MAGIC))
event.setIntensity(defender, -1.0);
} else
/*
* Don't block potion use on ourselves
* yet allow the use of beneficial potions on all.
*/
if (attacker != defender)
if (CombatUtil.preventDamageCall(attacker, defender, DamageCause.MAGIC) && detrimental) {
if (CombatUtil.preventDamageCall(attacker, defender, DamageCause.MAGIC)) {
event.setIntensity(defender, -1.0);
}
}
Expand Down