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Concept/translation registry #5167
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LlmDl
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Aug 17, 2021
LlmDl
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Aug 20, 2021
src/com/palmergames/bukkit/towny/listeners/TownyPlayerListener.java
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* Adds Translatable.forLocale() methods, alters the InviteCommand to use this. * Update src/com/palmergames/bukkit/towny/object/Translatable.java Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com> Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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Warriorrrr with PR #5167. - Your server will now display all towny messages to your players according to their client's locale, if that language is available. - There are currently 20 languages available, seen in the config.yml. - If your language is not present it can be requested and added to the crowdin website: https://crowdin.com/project/townyadvanced - A global.yml language file will be present to allow you to override a language string for all languages. - Meaning you do not have to change (for example) the towny prefix in each file, just the global.yml. - The console/logs will use the language set in your config.yml. - Closes #4926.
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Description:
New Nodes/Commands/ConfigOptions:
Relevant Towny Issue ticket:
Closes #4926
By making this pull request, I represent that I have the right to waive copyright and related rights to my contribution, and agree that all copyright and related rights in my contributions are waived, and I acknowledge that the TownyAdvanced organization has the copyright to use and modify my contribution under the Towny License for perpetuity.