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Please explain your feature request to the best of your abilities:
Blocks like pressure plates, torches and rails, when blown up, will drop their item on the ground. The block will then regenerate (if it is actually considered blown up,) leading to a duplication of items.
Blocks which are not part of the actual explosion will just drop.
Ideally the blocks will not drop if they're part of the explosion. If they are only dropping because their surface block is exploded, they should regenerate (and not drop.)
The text was updated successfully, but these errors were encountered:
blocks.
Many attachable blocks are not given the Attachable interface, making
that basically useless.
Instead an ItemLists was made up to keep the explodable attachables in
check during the ProtectionRegenTasks, which now takes special care to
nuke these blocks into Air.
Bonus: Adds ability to add ItemLists to ItemLists.
Closes#7154Closes#5689
…n explosion regenerations. (#7176)
* Working implementation preventing the drops that spawn from problem
blocks.
Many attachable blocks are not given the Attachable interface, making
that basically useless.
Instead an ItemLists was made up to keep the explodable attachables in
check during the ProtectionRegenTasks, which now takes special care to
nuke these blocks into Air.
Bonus: Adds ability to add ItemLists to ItemLists.
Closes#7154Closes#5689
* Handle doors special case.
in explosion regenerations.
- These were things like carpets, pressureplates and other blocks
that attach to blocks.
- Closes#7154, #5689.
- Add claiming particle effect.
- New Config Option: claiming.show_claiming_particles
- Default: true
- When false players will not see the particle flood effect when
they claim townblocks.
Please explain your feature request to the best of your abilities:
Blocks like pressure plates, torches and rails, when blown up, will drop their item on the ground. The block will then regenerate (if it is actually considered blown up,) leading to a duplication of items.
Blocks which are not part of the actual explosion will just drop.
Ideally the blocks will not drop if they're part of the explosion. If they are only dropping because their surface block is exploded, they should regenerate (and not drop.)
The text was updated successfully, but these errors were encountered: