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- Fix allowedMove edge case, courtesy of Warriorrrr with PR #6228.
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  - Make unkickable ranks configurable, courtesy of Warriorrrr with
PR #6226.
  - New config option: global_town_settings.unkickable_ranks
    - Default value: assistant
    - List of ranks (separated by a comma) that will prevent a player
from being kicked from a town.
  - Use toLowerCase(Locale.ROOT) in TownySettings, courtesy of
Warriorrrr with PR #6227.
  - Hide tax component on status screens if taxes are off, courtesy of
Warriorrrr with PR #6221.
  - Change border smoke color based on affiliation, courtesy of
Warriorrrr with PR #6219.
  - Allow for all nation spawn and town spawn types to have individual
spawn cooldowns.
    - Your previous global_town_settings.spawn_cooldown_time setting
will be migrated to the new settings.
    - Closes #6224.
  - New Config Nodes:
    - global_town_settings.spawning_cooldowns.town_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player can use /t
spawn or /res spawn.
    - global_town_settings.spawning_cooldowns.outpost_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player can use /t
outpost.
    - global_town_settings.spawning_cooldowns.nation_member_town_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player of the same
nation can use /t spawn.
    - global_town_settings.spawning_cooldowns.nation_ally_town_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player in an allied
nation can use /t spawn.
    - global_town_settings.spawning_cooldowns.unaffiliated_town_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player who is not a
member or ally of town can use /t spawn.
    - global_nation_settings.spawning_cooldowns.nation_member_nation_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player of the same
nation can use /n spawn.
    - global_nation_settings.spawning_cooldowns.nation_ally_nation_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player allied with the
nation can use /n spawn.
    - global_nation_settings.spawning_cooldowns.unaffiliated_nation_spawn_cooldown_time
      - Default: 30
      - Number of seconds that must pass before a player who is not a
member or ally can use /n spawn.
  - Removed Config Option: global_town_settings.spawn_cooldown_time
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LlmDl committed Oct 13, 2022
1 parent eceab2d commit 4e4af59
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39 changes: 38 additions & 1 deletion resources/ChangeLog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -7880,4 +7880,41 @@ v0.92.0.11:
- API: Add TownBlockExplosionTestEvent, courtesy of galacticwarrior9 with PR #6204.
- Closes #5970.
- Fix potential NPE in TownyPlaceholderExpansion.
- Fix TOWNYADMIN_TOWN and TOWNYADMIN_NATION addon CommandTypes having their town and nation args removed.
- Fix TOWNYADMIN_TOWN and TOWNYADMIN_NATION addon CommandTypes having their town and nation args removed.
- Fix allowedMove edge case, courtesy of Warriorrrr with PR #6228.
- Make unkickable ranks configurable, courtesy of Warriorrrr with PR #6226.
- New config option: global_town_settings.unkickable_ranks
- Default value: assistant
- List of ranks (separated by a comma) that will prevent a player from being kicked from a town.
- Use toLowerCase(Locale.ROOT) in TownySettings, courtesy of Warriorrrr with PR #6227.
- Hide tax component on status screens if taxes are off, courtesy of Warriorrrr with PR #6221.
- Change border smoke color based on affiliation, courtesy of Warriorrrr with PR #6219.
- Allow for all nation spawn and town spawn types to have individual spawn cooldowns.
- Your previous global_town_settings.spawn_cooldown_time setting will be migrated to the new settings.
- Closes #6224.
- New Config Nodes:
- global_town_settings.spawning_cooldowns.town_spawn_cooldown_time
- Default: 30
- Number of seconds that must pass before a player can use /t spawn or /res spawn.
- global_town_settings.spawning_cooldowns.outpost_cooldown_time
- Default: 30
- Number of seconds that must pass before a player can use /t outpost.
- global_town_settings.spawning_cooldowns.nation_member_town_spawn_cooldown_time
- Default: 30
- Number of seconds that must pass before a player of the same nation can use /t spawn.
- global_town_settings.spawning_cooldowns.nation_ally_town_spawn_cooldown_time
- Default: 30
- Number of seconds that must pass before a player in an allied nation can use /t spawn.
- global_town_settings.spawning_cooldowns.unaffiliated_town_spawn_cooldown_time
- Default: 30
- Number of seconds that must pass before a player who is not a member or ally of town can use /t spawn.
- global_nation_settings.spawning_cooldowns.nation_member_nation_spawn_cooldown_time
- Default: 30
- Number of seconds that must pass before a player of the same nation can use /n spawn.
- global_nation_settings.spawning_cooldowns.nation_ally_nation_spawn_cooldown_time
- Default: 30
- Number of seconds that must pass before a player allied with the nation can use /n spawn.
- global_nation_settings.spawning_cooldowns.unaffiliated_nation_spawn_cooldown_time
- Default: 30
- Number of seconds that must pass before a player who is not a member or ally can use /n spawn.
- Removed Config Option: global_town_settings.spawn_cooldown_time
1 change: 1 addition & 0 deletions src/com/palmergames/bukkit/towny/object/CellBorder.java
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
import java.util.Arrays;
import java.util.function.Consumer;

@SuppressWarnings("deprecation")
public class CellBorder extends WorldCoord {

public boolean[] border;
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