Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Suggestion] Profiler plugin access for players #7

Open
1 of 3 tasks
ghost opened this issue Apr 6, 2019 · 1 comment
Open
1 of 3 tasks

[Suggestion] Profiler plugin access for players #7

ghost opened this issue Apr 6, 2019 · 1 comment

Comments

@ghost
Copy link

ghost commented Apr 6, 2019

  • Verify that this issue is related to Torch and not a Torch plugin or the vanilla game
  • Ensure that the issue is reproducible for testing (provide a link to a test world if necessary)
  • Is this a suggestion?

It would be awesome to see how much our character (including everything: stations, ships, PBs, anything dynamic like pistons and rotors) contributes to overall load.

So we might adjust as a player what we prefer running and keep an eye on sim speed ourselves.
I think most of the time the people themselves are entirely oblivious towards that because we simply can‘t see how much our stuff lags a server.

Something like profiler plugin but that only gives you info about your character and grids.

What do you think about that?

@ghost ghost changed the title Profiler plugin access for players [Suggestion] Profiler plugin access for players Apr 6, 2019
@rexxar-tc rexxar-tc transferred this issue from TorchAPI/Torch Apr 10, 2019
@smooreace
Copy link

smooreace commented Apr 10, 2019 via email

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant