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style: format code [skip ci]
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github-actions[bot] committed Jan 13, 2025
1 parent 48ace36 commit dec4f31
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Showing 2 changed files with 21 additions and 12 deletions.
30 changes: 19 additions & 11 deletions model/gameEnergy.js
Original file line number Diff line number Diff line change
Expand Up @@ -146,8 +146,11 @@ export async function doPnsEnergy(
// 如果时间差大于 10 分钟, 则认为服务器时间不准确, 使用本地时间纠正服务器时间
if (diff >= 600 || diff <= -600) {
rsp_getPnsWidgetData.data.serverTime = localTimeStamp
rsp_getPnsWidgetData.data.actionData.refreshTimeStamp = rsp_getPnsWidgetData.data.actionData.refreshTimeStamp + diff
kuroLogger.debug(`服务器时间误差过大, 纠正后: ${JSON.stringify(rsp_getPnsWidgetData)}`)
rsp_getPnsWidgetData.data.actionData.refreshTimeStamp =
rsp_getPnsWidgetData.data.actionData.refreshTimeStamp + diff
kuroLogger.debug(
`服务器时间误差过大, 纠正后: ${JSON.stringify(rsp_getPnsWidgetData)}`
)
}
doPnsEnergyRet += ` ${formatTimestampInReadableFormat(
rsp_getPnsWidgetData.data.actionData.refreshTimeStamp
Expand Down Expand Up @@ -256,8 +259,11 @@ export async function doMcEnergy(
// 如果时间差大于 10 分钟, 则认为服务器时间不准确, 使用本地时间纠正服务器时间
if (diff >= 600 || diff <= -600) {
rsp_getMcWidgetData.data.serverTime = localTimeStamp
rsp_getMcWidgetData.data.energyData.refreshTimeStamp = rsp_getMcWidgetData.data.energyData.refreshTimeStamp + diff
kuroLogger.debug(`服务器时间误差过大, 纠正后: ${JSON.stringify(rsp_getMcWidgetData)}`)
rsp_getMcWidgetData.data.energyData.refreshTimeStamp =
rsp_getMcWidgetData.data.energyData.refreshTimeStamp + diff
kuroLogger.debug(
`服务器时间误差过大, 纠正后: ${JSON.stringify(rsp_getMcWidgetData)}`
)
}

doMcEnergyRet += ` ${formatTimestampInReadableFormat(
Expand Down Expand Up @@ -398,25 +404,27 @@ export async function doEnergyPush(
let pushMsg = apiDataIsFull
? `未知的游戏 ${gameId} UID ${gameUid} 的体力恢复啦 (${energy}/${energyMax}) ~`
: apiDataWillFull
? `未知的游戏 ${gameId} UID ${gameUid} 的体力此时应已恢复 (${energy}/${energyMax}) ~`
: ``
? `未知的游戏 ${gameId} UID ${gameUid} 的体力此时应已恢复 (${energy}/${energyMax}) ~`
: ``
if (gameId === 2)
pushMsg = apiDataIsFull
? `你的战双 UID ${gameUid} 的血清恢复啦 (${energy}/${energyMax}) ~`
: apiDataWillFull
? `你的战双 UID ${gameUid} 的血清此时应已恢复 (${energy}/${energyMax}) ~`
: ``
? `你的战双 UID ${gameUid} 的血清此时应已恢复 (${energy}/${energyMax}) ~`
: ``
if (gameId === 3)
pushMsg = apiDataIsFull
? `你的鸣潮 UID ${gameUid} 的结晶波片恢复啦 (${energy}/${energyMax}) ~`
: apiDataWillFull
? `你的鸣潮 UID ${gameUid} 的结晶波片此时应已恢复 (${energy}/${energyMax}) ~`
: ``
? `你的鸣潮 UID ${gameUid} 的结晶波片此时应已恢复 (${energy}/${energyMax}) ~`
: ``

if (pushMsg) {
await sendMsgFriend(uin, pushMsg)
} else {
kuroLogger.warn(`QQ ${uin} 的 UID ${gameUid} 推送消息为空, 体力未恢复, 取消推送`)
kuroLogger.warn(
`QQ ${uin} 的 UID ${gameUid} 推送消息为空, 体力未恢复, 取消推送`
)
}

return true
Expand Down
3 changes: 2 additions & 1 deletion model/kuroBBSLogin.js
Original file line number Diff line number Diff line change
Expand Up @@ -187,7 +187,8 @@ export default class kuroBBSLogin {
}
if (rsp_onlineLogin.code !== 0) {
if (failedTimes++ > 6) {
if (rsp_onlineLogin.code === -1) { // token 已过期
if (rsp_onlineLogin.code === -1) {
// token 已过期
this.e.reply(`Token 已过期, 任务取消, 请重新获取`)
return false
}
Expand Down

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