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Add iOS Support
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- Adds iOS universal library paths to terrain.gdextension
- Adds icon and project reference for iOS
- Modifies terrain_3d_texture to allow
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directedchaossoftware authored and TokisanGames committed Jan 7, 2024
1 parent ac4d420 commit e9e4d7b
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3 changes: 3 additions & 0 deletions project/addons/terrain_3d/terrain.gdextension
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Expand Up @@ -20,3 +20,6 @@ macos.release = "res://addons/terrain_3d/bin/libterrain.macos.release.framework"

android.debug.arm64 = "res://addons/terrain_3d/bin/libterrain.android.debug.arm64.so"
android.release.arm64 = "res://addons/terrain_3d/bin/libterrain.android.release.arm64.so"

ios.debug = "res://addons/terrain_3d/bin/libterrain.ios.debug.universal.dylib"
ios.release = "res://addons/terrain_3d/bin/libterrain.ios.release.universal.dylib"
1 change: 1 addition & 0 deletions project/icon.svg
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1 change: 1 addition & 0 deletions project/project.godot
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Expand Up @@ -13,6 +13,7 @@ config_version=5
config/name="Terrain3D"
run/main_scene="res://demo/Demo.tscn"
config/features=PackedStringArray("4.1")
config/icon="res://icon.svg"

[display]

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