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Default both auto texture ids to 0
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TokisanGames committed Dec 9, 2023
1 parent f0fbd39 commit a8c8687
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/shaders/auto_shader.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ R"(
uniform float auto_slope : hint_range(0,10) = 1.0;
uniform float auto_height_reduction : hint_range(0, 1) = 0.1;
uniform int auto_base_texture : hint_range(0,31) = 0;
uniform int auto_overlay_texture : hint_range(0,31) = 1;
uniform int auto_overlay_texture : hint_range(0,31) = 0;

//INSERT: AUTO_SHADER_TEXTURE_ID
// Enable Autoshader if outside regions or painted in regions, otherwise manual painted
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