Version 1.7.0
ADDED:
- Multiple hit setting to shooting range targets (#179)
- Show hits out of necessary hits to shooting range (#179)
- Compatible items sub-category to Armory (#178)
CHANGED:
- Converted CfgPatches
author[]
converted toauthors[]
(#176) - Set CfgPatches
author
toTAC Mods Team
(#176) - Converted CfgPatches
authorUrl
tourl
(#176) - Place weapons inside body bag instead of on the ground and introduce random destroy chance of items (#175)
FIXED:
- Trigger activation during countdown on shooting range Trigger Mode (#179)
- Config check on shooting range (#179)
- Armory item tooltips (#178)
'author/' is not a value
error (#176)- Script error on shooting range Trigger mode when no invalid targets are set (#174)
- Weapon attachments disappearing when placing unit in a body bag (#175)
- Weapon duplication when placing unit in a body bag (#175)
- Body bag has inventory (#175)
- Binoculars duplication when placing unit in a body bag (#175)
CODE MAINTENANCE:
- Use
apply
in shooting range module init (#179) - Removed usage of
nopop
in shooting range (#179) - Improved radio track config reading (#177)
- Use
QPATHTOF
CBA 2.4.0 macro (#172) - Converted ACE3 events to CBA events (#171)
- Use CBA 2.4.0 functions (#170)
- Replace deprecated
CBA_fnc_globalSay3d
with custom event usingsay3D
command (#170) - Replace deprecated
CBA_fnc_removeXCargoGlobal
withCBA_fnc_removeXCargo
(#170)