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Version 1.7.0

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@jonpas jonpas released this 01 Jun 13:45

ADDED:

  • Multiple hit setting to shooting range targets (#179)
  • Show hits out of necessary hits to shooting range (#179)
  • Compatible items sub-category to Armory (#178)

CHANGED:

  • Converted CfgPatches author[] converted to authors[] (#176)
  • Set CfgPatches author to TAC Mods Team (#176)
  • Converted CfgPatches authorUrl to url (#176)
  • Place weapons inside body bag instead of on the ground and introduce random destroy chance of items (#175)

FIXED:

  • Trigger activation during countdown on shooting range Trigger Mode (#179)
  • Config check on shooting range (#179)
  • Armory item tooltips (#178)
  • 'author/' is not a value error (#176)
  • Script error on shooting range Trigger mode when no invalid targets are set (#174)
  • Weapon attachments disappearing when placing unit in a body bag (#175)
  • Weapon duplication when placing unit in a body bag (#175)
  • Body bag has inventory (#175)
  • Binoculars duplication when placing unit in a body bag (#175)

CODE MAINTENANCE:

  • Use apply in shooting range module init (#179)
  • Removed usage of nopop in shooting range (#179)
  • Improved radio track config reading (#177)
  • Use QPATHTOF CBA 2.4.0 macro (#172)
  • Converted ACE3 events to CBA events (#171)
  • Use CBA 2.4.0 functions (#170)
  • Replace deprecated CBA_fnc_globalSay3d with custom event using say3D command (#170)
  • Replace deprecated CBA_fnc_removeXCargoGlobal with CBA_fnc_removeXCargo (#170)