Assets Directory Creator is a package made for Unity 6 to allow quick way to create directories and assets in Unity.
-
Directory Selection
Choose the folder you want to add to your project directory. If you select the Scripts or Materials directories, you can immediately create new scripts or materials within them. -
Optimized Workflow for Bulk Operations
When creating multiple directories or assets, you can disable the Reload Domain On Save toggle to skip the automatic reload. This allows for faster asset creation without interruptions. Note that the new assets will only appear after the domain is reloaded manually. -
Customizable Settings
Adjust settings such as the working directory and default folder paths through the AssetsCreatorSettings scriptable object. You can create additional AssetsCreatorSettings objects (Create->AssetsCreator->Settings
) if different configurations are required for specific projects.
- Script Templates
Extend functionality by adding more script templates (Create->AssetsCreator->ScriptTemplate
) in aResources/ScriptTemplates
directory. Use{ClassName}
placeholders in your templates, which will be automatically replaced with the desired class name when creating new scripts.
Available Templates:
- Mono Behaviour Template: An empty MonoBehaviour class.
- Scriptable Object Template: An empty Scriptable Object.
- Editor Window Template: A template class for Editor Window.
- Static Class Template: An empty static class.
- MonoBehaviour Singleton Template: A ready to use monobehaviour singleton class.
- Coroutines Helper: A static class to start and centralise coroutines.
In order to use Assets Directory Creator, you can import the Unity Package available in Releases
You can also download the sources and drop them in your project Assets folder.
Unity 6000.0.23f1 or newer
It might work on older version but I didn't tested it.