Releases: TheMarstonConnell/randomloot
Releases · TheMarstonConnell/randomloot
v0.0.0-alpha.12
Change Log
- Added trait levelling
- Added Unbreaking trait
- Added Living trait (self-healing tools)
- Fixed bug where tools were always in re-equip animation
- Added better crafting details to wiki
Full Changelog: v0.0.0-alpha.11...v0.0.0-alpha.12
v0.0.0-alpha.11
Change Log
- Added Melting trait (auto-smelt)
- Added Flame Thrower trait (shoots fireballs)
- Cases can now be opened with dispensers
- Bumped game version to 1.20.2
- Bumped forge minimum version to 48
- Fixed crash when no environment variables were specified
Full Changelog: v0.0.0-alpha.10...v0.0.0-alpha.11
v0.0.0-alpha.10
v0.0.0-alpha.10
Change Log
- Added config options to enable/disable every trait
- Added config options to adjust how quickly tool quality scales over time
- Added Texture Change recipe (amethyst crystals in a crafting table with your tool will cycle the texture per crystal)
- Added Trait Addition/Subtraction Templates. See Smithing.
- Updated Modifier list to generate with smithing ingredients for every trait
- Added new traits, check out the modifier list to see them all
Full Changelog: v0.0.0-alpha.9...v0.0.0-alpha.10
v0.0.0-alpha.9
Changelog
- Added Veiny
- Added Fire Starter
- Fixed Effect display names
- Fixed X's Grace displaying the wrong block
Full Changelog: v0.0.0-alpha.8...v0.0.0-alpha.9
v0.0.0-alpha.8
Full Changelog: v0.0.0-alpha.5...v0.0.0-alpha.8
v0.0.0-alpha.5
Full Changelog: v0.0.0-alpha.1...v0.0.0-alpha.5
v0.0.0-alpha.1
publish type
Canary
canary release actions