Skip to content

BrewMapTool v0.6

Compare
Choose a tag to compare
@The-Balthazar The-Balthazar released this 17 Jul 22:55
· 20 commits to master since this release

Main features:

  • Integers and floating point numbers are now actually parsed in the data .lua files.
    • Support for the old hex-string values has been removed, so if you have any working directories unpacked, repack them with v0.5 first, then unpack them with v0.6.
  • waterMap.dds is now semi-optional.
    • You can remove it, and the map will still compile, but it will give you a warning because the map will not render correctly in game, and you can replace it with a utilityTextures folder, but the first indexed file still has to be loadable as a .dds, and as a result, doesn't use the same index format I created for the space where normapMap.dds normally goes. We currently have no way to do anything with any other files included this way.
  • The red path blocking area preview on unpack now takes into account the heightmap scale value.

Full Changelog: v0.5...v0.6