BrewMapTool v0.6
Main features:
- Integers and floating point numbers are now actually parsed in the data
.lua
files.- Support for the old hex-string values has been removed, so if you have any working directories unpacked, repack them with v0.5 first, then unpack them with v0.6.
waterMap.dds
is now semi-optional.- You can remove it, and the map will still compile, but it will give you a warning because the map will not render correctly in game, and you can replace it with a
utilityTextures
folder, but the first indexed file still has to be loadable as a.dds
, and as a result, doesn't use the same index format I created for the space wherenormapMap.dds
normally goes. We currently have no way to do anything with any other files included this way.
- You can remove it, and the map will still compile, but it will give you a warning because the map will not render correctly in game, and you can replace it with a
- The red path blocking area preview on unpack now takes into account the heightmap scale value.
Full Changelog: v0.5...v0.6