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update: release 0.1.0 README.md
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WDRshadow committed Mar 28, 2024
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -27,12 +27,12 @@ greet with players.
The NPC's speech can be seen by everyone (in the **chat bubble** above their head), or by players within a certain range
around NPC (in the **Chat bar**).

![image](docs/images/greeting.png)

Any nearby players can **reply to the NPC in the chat bar directly** (or the nearest NPC if there are multiple NPCs near
the player).

![image](docs/images/reply.png)
![image](docs/images/bole-min.png)

![image](docs/images/matrix-min.png)

If you are administrator, see the [Installation](#5-installation) for more information.

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12 changes: 9 additions & 3 deletions docs/Advanced.md
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Expand Up @@ -94,7 +94,14 @@ public class NPCBasicFunction implements ModInitializer {

**_Effect Picture:_**

![give_diamond](images/give_diamond.png)
Giving Diamonds:
![give_diamond](images/diamond-min.png)

Come Here!:
![come_here](images/come-min.png)

Feeling Happy:
![feeling_happy](images/love-min.png)

### 2. Implemented through configuration files

Expand Down Expand Up @@ -194,8 +201,7 @@ Don't forget to add this function to the NPC.

**_Effect Picture:_**

![open_door](images/open_door.png)
![close_door](images/close_door.png)
![open_door](images/open_door-min.png)

## 2. NPC Conversation (dev)

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12 changes: 9 additions & 3 deletions docs/Advanced_zh.md
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Expand Up @@ -82,7 +82,7 @@ public class NPCBasicFunction implements ModInitializer {

**_效果图:_**

![give_diamond](images/give_diamond.png)
![give_diamond](images/diamond-min.png)

### 2. 通过配置文件实现

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**_效果图:_**

![open_door](images/open_door.png)
![close_door](images/close_door.png)
NPC给予钻石:
![give_diamond](images/diamond-min.png)

叫NPC小狗过来:
![come_here](images/come-min.png)

NPC感到开心而冒心心:
![feeling_happy](images/love-min.png)

## 2. NPC间的对话(dev)

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6 changes: 3 additions & 3 deletions docs/README_zh.md
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Expand Up @@ -22,11 +22,11 @@

NPC的对话可以被所有人看到(在他们头顶的**聊天气泡**中),或者在NPC周围的一定范围内的玩家(在**聊天栏**中)。

![image](images/greeting.png)
任何附近的玩家都可以直接在聊天栏中回复NPC(如果玩家附近有多个NPC,则回复最近的NPC)。(养养猫娘什么的)

任何附近的玩家都可以直接在聊天栏中回复NPC(如果玩家附近有多个NPC,则回复最近的NPC)。
![image](images/greeting_zh-min.png)

![image](images/reply.png)
![image](images/matrix-min.png)

如果您是管理员,请参阅[安装](#5-安装)以获取更多信息。

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2 changes: 1 addition & 1 deletion docs/RegisterGroup.md
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Expand Up @@ -23,7 +23,7 @@
group.
4. **Add Event**: Use the command `/npchat group <group> addEvent <event>` to add an event to the group.

> ![set Group](images/newgroup.png)
> ![set Group](images/groups.png)
5. **Add Group to an NPC**: Use the command `/npchat npc setGroup <group>` to add this group to an NPC. And then they
will know everything about this group.
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2 changes: 1 addition & 1 deletion docs/RegisterGroup_zh.md
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Expand Up @@ -21,7 +21,7 @@
3. **添加说明**:使用命令 `/npchat group <group> setInstructions <instructions>` 为群组添加说明。
4. **添加事件**:使用命令 `/npchat group <group> addEvent <event>` 向群组添加事件。

> ![set Group](images/newgroup.png)
> ![set Group](images/groups.png)
5. **将群组添加到NPC**:使用命令 `/npchat npc setGroup <group>` 将该群组添加到某个NPC中。然后他们将了解有关该群组的一切。
6. **重新载入插件并保存数据**: 你也许需要使用 `/npchat saveAll` 立即重新载入插件并保存这个新的NPC数据(注意,这同时也会卸载其他所有会话)。
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