Releases: Tayruh/solo-roleplaying-toolkit
Releases · Tayruh/solo-roleplaying-toolkit
2022.11.01
- Added a Twists generator to the main Events menu. The list comes from my Arc Driver solo engine.
- The Mythic Backstory generator is now stopping at the 7th item or a "complete" entry, whichever comes first, like it should.
- The Chaos Factor is now clamped at 3 and 6 when checking for exceptional results and random events for rolls that use the Fate Chart from Mythic Variations 2, such as NPC Behavior Checks and Fulfillment Epiphany checks.
Edit: Updated the windows executable with a new version of NW.js. The previous version was throwing what were probably false positives, but there a concerning number of them, so updated to be safe. This updated version using throws only a single warning on virustotal from an obscure virus checker, so it should be okay.
2022.10.16
This is a small update that consists of only bug fixes for the Mythic Fate charts.
- Fixing the chaos factor with the Fate Chart in the last release broke how the chaos factor functioned with Fate Chart V2, because of course it did.
- The Exceptional No results on both the Fate Chart and Compare Rank charts were slightly bugged.
- For one, I didn't realize that an Exception No was supposed to trigger if it were greater or equal to; I thought it was just greater than, so they were off by 1%.
- And two, I didn't notice that the chart starts setting the Exceptional No values to 0 on the more likely results starting with Has To Be at chaos rank 6. Because of this, they were triggering for every result that had a value of 0 since all rolls were greater than the requirements.
2022.10.07
- Added Horror Tracker and Thread Trackers from Mythic Magazine volumes 19 and 20.
- Added the 15 new meaning tables from Mythic Magazine vol. 22.
- Fixed logic error where the Mythic chaos factor was reversed (ie. a CF of 9 was returning what should have been the values for a 1 and vice versa).
- Fixed the error in which the progress points for the Mythic Mystery Element table was capped at 10 instead of 15.
- Fixed the Clues for the Mythic Mystery Elements returning the Suspect values instead.
2022.07.29
- Fixed a few text errors.
- Improved dice roller UI and UX a little.
- Items in quick roll list are now a bullet list for easier reading and selecting.
- Clicking the "save" link on the quick rolls edit window will immediately bring you back to the dice roller screen. Previously it would just announce that you saved and you would have to return manually.
- When a quick roll is chosen, the results screen will add the quick roll list below the total so that you may easily select another roll without returning to the main roller screen. This is convenient if you have your most common rolls assigned to quick rolls.
- The dice roller text box no longer steals focus. Automatically being focused seemed like a good idea on desktop but is actually quite annoying on mobile.
- The "reset dice" link is now permanently visible so that you may easily clear the input box without having to re-enter the dice roller window using the navigation menu.
- Clicking of the dice shortcut buttons "D6", "D20", etc no longer automatically adds a comma separator if the last item in your list is a number. This allows you to easily enter in dice amounts. For example, if the input line has the value of "3D6, 2" and you click the "D20" shortcut, the input box will become "3D6, 2D20". Clicking "D6" next will make the input box become "3D6, 2D20, D6".
2022.07.19
- Added support for Libre Solo Role Playing.
2022.07.17
- Some minor text corrections.
- Added "Quick Rolls" to the dice roller section. This allows you to create a named link that will automatically roll the assigned dice. In other words, the entering "Attack: 2d6" into the quick roll edit screen will create a link named "Attack" on the dice roller screen that rolls "2d6" when clicked.
2022.07.09
- Added the ability to color dice in output for standard sized dice.
2022.07.08
- Added One Page Solo Engine
2022.07.03
- Added results from the "unexpectedly" table in CRGE to the Loom of Fate when "unexpectedly, yes" or "unexpectedly, no" is rolled. It was meant to be added to previous versions but was mistakenly left out.
2022.06.20
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Fixed the accidental truncating of a couple Motif roll results.
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Added a reset button for dice rolls to quickly return to a fresh dice screen without clicking the menu button.