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Scene Update (All Transforms)
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Stexe committed Jul 12, 2020
1 parent 86300c4 commit 879de0d
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Expand Up @@ -7,7 +7,7 @@ Material:
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8 changes: 8 additions & 0 deletions BOX-BUX/Assets/Materials/ShapeZone_Cube.mat.meta

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77 changes: 77 additions & 0 deletions BOX-BUX/Assets/Materials/ShapeZone_Dodecahedron.mat
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77 changes: 77 additions & 0 deletions BOX-BUX/Assets/Materials/ShapeZone_Octahedron.mat
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77 changes: 77 additions & 0 deletions BOX-BUX/Assets/Materials/ShapeZone_Tetrahedron.mat
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77 changes: 77 additions & 0 deletions BOX-BUX/Assets/Materials/StairZone.mat
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File renamed without changes.
4 changes: 2 additions & 2 deletions BOX-BUX/Assets/Scenes/Main.unity
Git LFS file not shown
2 changes: 1 addition & 1 deletion BOX-BUX/Assets/Scripts/Pickable.cs
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Expand Up @@ -145,7 +145,7 @@ public void SetShape(ShapeType type)
face.GetComponent<BoxCollider>().enabled = cube;
}
isInteractable = !cube;

shapeType = type;
var shape = ModificationSystem.get().getShape(type);
gameObject.GetComponent<MeshFilter>().mesh = shape.mesh;
gameObject.GetComponent<MeshCollider>().sharedMesh = shape.mesh;
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