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Luck no longer allows using crystals for levels 2, 3, or pants as that makes it too easy with recent changes to cheese the cost. Tool belt similarly disallows using crystals for levels 2+ Severing is now allowed on ranged tools, as severing arrows/spit functions now Fixed missing frame in melting pan charging Correct a couple of typos from #5287
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{ | ||
"title": "Armor Information", | ||
"text": [ | ||
{ "text": "Armor is crafted in the Crafting Station instead of the Tinker Station or Anvil. Armor have varying number of upgrade, defense, and ability slots based on the type; some types even have material traits. Unlike tools, holding the armor typically provides no effect; most modifiers require wearing the armor to be applicable." } | ||
{ "text": "Armor can be created in a variety of forms. Some armor is created in te crafting station, some in the tinker station, and some is made by casting." }, | ||
{ "text": "Armor have varying number of upgrade, defense, and ability slots based on the type; some types even have material traits.", "paragraph": true }, | ||
{ "text": "Unlike tools, holding the armor typically provides no effect; most modifiers require wearing the armor to be applicable.", "paragraph": true } | ||
] | ||
} |
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@@ -7,7 +7,9 @@ | |
0, | ||
2, | ||
0, | ||
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3, | ||
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] | ||
} | ||
} |