New feature: inherent support for "final damage" expression in damage events #135
Labels
enhancement
Feature request, an issue about something that could be improved, or a PR improving something.
The EntityDamageEvent has a getter method to get the final damage after all damage reduction, as
event.getFinalDamage()
. This is supported in RandomSK, but it hasn't been updated and doesn't even run on versions newer than 1.8 without being run through the SpecialSource fix. This is causing issues for a lot of unexperienced players who don't know how to run SpecialSource, and it would be an ideal expression to move straight into vanilla Skript.The text was updated successfully, but these errors were encountered: