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This repository has been archived by the owner on Feb 11, 2024. It is now read-only.

Releases: SiverDX/cave_dweller

[1.20.1 - 1.6.4] Test build

26 Sep 06:53
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[1.20.1 - 1.6.3] Test build

25 Sep 20:46
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Pre-release

small fix to chase logic

[1.19.2 - 1.6.2] Test build V2

25 Sep 12:16
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[1.19.2 - 1.6.2] Test build

22 Sep 19:21
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Pre-release
tweaks

- better spawn logic
- slight improvement to stare logic
- only visibly crawl / crouch when relevant
- null check for speed up timer

1.2.1 - Release

21 Jul 18:47
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More configs

  • Changed default configs (longer time between spawns)
  • Depth strider effect
  • Light level checks

Additional behaviour when being stared at

  • Has the chance (1% per tick after staring timer is done) to chase or flee instead of just standing there

(Hopefully) better logic at finding a path to flee

1.1.0 - Release

20 Jul 15:28
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Should now actually work in Multiplayer

1.0 - Release

20 Jul 08:32
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Actual first release
In theory it should work in multiplayer

1.0 - Beta Release

19 Jul 22:33
711c16a
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1.0 - Beta Release Pre-release
Pre-release

Seems to work okay for now
Don't recommend running this in multiplayer