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SamuelRodri/README.md

👋 Hi, I’m Samuel Rodriguez

🚀 A computer engineer passionate about videogame development and VR

About me:

  • 💻 I'm a computer engineer with a growing interest in game development and virtual reality (VR).
  • ⚙️ I love defining and analyzing the systems that make up a game.
  • 📚 I'm currently learning Unreal Engine, Unity Engine and Game Design.
  • 🎮 I enjoy participating in GameJams and programming challenges.

Featured projects:

A TFG carried out for the ULPGC in collaboration with the Faculty of Health Sciences.

You can manipulate a spine. Applying flexions, rotations and more

Spine Manipulated



A tool that allows you to generate meshes of territories like a world map

You can pass territorial data from a geojson to generate your maps

Map Generated

How to find me?

LinkeIn X Itch.io Email Webl Github

Pinned Loading

  1. TFG_VR TFG_VR Public

    ShaderLab 1

  2. 2D-World-Map-Generator 2D-World-Map-Generator Public

    C#

  3. Flag-Editor Flag-Editor Public

    C#

  4. FourColors FourColors Public

    A simple game where we hace to color a serie of pieces to fulfill the four colors theorem

    C#

  5. UEFA-round-16-draw UEFA-round-16-draw Public

    A program that simulates a round 16 draw of UEFA Champions League

  6. TranslateApp TranslateApp Public

    A simple translate app using the oogle translate API for a TopCoder Competition