Skip to content
shahidahimran edited this page Oct 2, 2021 · 14 revisions

# Welcome to the 2201-P3-5-Team-Project wiki!

Project Description

The use of robotic toys for educational purposes is nothing new. Our client has tasked us to design and develop a gamified feedback system to engage students with feedback in numerous different ways. The system is expected to provide an interactive and visual way for students to see the status and feedback of the robotic car through a web interface.

Gamified Feedback System Components

  1. Robotic Car
  • A robotic car that can move around on a relatively flat surface precisely using ultrasonic and/or IR sensors. Its main method of communication will be through Wi-Fi and the entire device should be powered by battery.
  1. Web Interface
  • The web-based portal is where all the command and control resides. The portal should contain all the data (past and present) of the robotic car. In addition, the portal should allow a list of commands for the robotic car to execute.

Initial Requirements

  1. Guide user (kids) to design and build their own challenges while teaching critical problem-solving and computational thinking skills.
  2. A web-based portal in a language of your choosing
  3. User should be able to observe the the robotic car actions reflect in the portal.
  4. User should be able to provide a list of commands to the robotic car.
  5. The portal should include a dashboard that reflects the various data (e.g. sensor and actuator) from the robotic car.

How we plan to address the project

  1. Create a gamified learning system that requires students to navigate a robotic car through a maze remotely using block-based programming.
  2. The system would have a leader board that displays the top 10 students who had piloted the robotic car to the endpoint of the maze in the fastest and most efficient way, to cultivate critical-thinking and problem-solving skills.
  3. Create lesson plans for the trainers to better enhance the students' learning experience.