Hey! This is a car game created by two students of CITM. The game has been created with the Bullet and OpenGL libraries in C++.
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Dídac Llop : https://github.com/didaclis
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Ivan Ropero : https://github.com/RoperoIvan
This games tries to pick up the spirit of the Unfair Mario game. It is a game that always tries to make the player uncomfortable and sometimes can be frustating.
You drive a car around different circuits trying to arrive to the yellow floor to pass to the next level. Have fun and don't let the game make you angry!
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You need to go with your car to the yellow floor to pass the level. But be careful, this game is a bit unfair and some levels require to think open minded.
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The game will give you a clue if you stuck in the level too much time or you can click C to unlock immediately the clue.
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You can see here the right paths to resolve each level: https://i.imgur.com/B4PX4oE.jpg
- We have chosen the slider constraint.
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LEFT ARROW = Turn left.
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RIGHT ARROW = Turn right.
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BOTTOM ARROW = Go back.
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UP ARROW = Go forward.
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SPACEBAR = Use the brake.
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C = The game gives you the clue automatically.
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X = Music volume up.
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Z = Music volume down.
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F1 = you will see the debug mode.
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R = restart the game.
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S = stop/start the sirens.
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9 = Go to the respectives levels.
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RIGHT MOUSE BUTTON = Rotate the camera.
We have imported the music from :http://soundbible.com/1823-Winning-Triumphal-Fanfare.html
and the fxs from here: https://opengameart.org/content/63-digital-sound-effects-lasers-phasers-space-etc