Releases: Riskrieg/core
Releases · Riskrieg/core
3.0.0-12.2206-alpha
Changelog
- Completed Conquest mode
- Added Regicide mode
- Added Brawl mode
- Added feature flags
- Added alliances feature
- Bug fixes
Full Changelog: 3.0.0-3.2206-alpha...3.0.0-12.2206-alpha
3.0.0-3.2206-alpha
3.0.0-2.2206-alpha
3.0.0-1.2206-alpha
Changelog
- Moved to Maven Central! Otherwise identical to
3.0.0-0.2206-alpha
.
Full Changelog: 2.3.4...3.0.0-1.2206-alpha
3.0.0-0.2206-alpha
Changelog
- Update to new versioning system
- Fix bug where map wasn't loaded properly on save load.
- Check palette equality before changing
- Add TimePoint class to get around Java Instant serialization issues
- Change UpdateEvent to accept Optional Players instead of just Players
- Switch from Moshi to Jackson
Full Changelog: 3.0.0-alpha9...3.0.0-0.2206-alpha
3.0.0-alpha9
Changelog
- Rename advanceTurn() to update()
- Rename TurnAdvanceEvent to UpdateEvent
- Add boolean parameter to update() that determines whether the turn advances or not
Full Changelog: 3.0.0-alpha8...3.0.0-alpha9
3.0.0-alpha8
Changelog
- Change signature of
claim
to allow supplying no territories.
Full Changelog: 3.0.0-alpha7...3.0.0-alpha8
3.0.0-alpha7
Changelog
- Add getCurrentNation() and getCurrentPlayer() to Game interface
Full Changelog: 3.0.0-alpha6...3.0.0-alpha7
3.0.0-alpha6
3.0.0-alpha5
Changelog
- Add boolean parameters for reversing TurnOrder and randomizing the first player to start()
- Rename MoshiUtil to RkJsonUtil
Full Changelog: 3.0.0-alpha4...3.0.0-alpha5