Releases: RealHard23/VTEC_Dynamic
VTEC_Dynamic 4.1
Enable GPU graphics rendering on Android devices:
First command
- Enable GPU graphics rendering for all applications
- Improves graphics rendering performance and speed
Second command
- Enables GPU graphics rendering data
- Helps check and fix graphics rendering issues
Enables GPU performance measurement on Android devices, which helps:
Purpose
- Measure graphics rendering performance
- Check GPU performance
- Improve graphics rendering performance
VTEC_Dynamic 4.0
Enable GPU Path Rendering in Android, which can improve graphics rendering performance.
Impact
- Improves graphics rendering performance.
- Reduces CPU power consumption.
- Improves rendering speed.
VTEC_Dynamic 3.9
Increase RenderThread Priority
VTEC_Dynamic 3.8
Some improvements
VTEC_Dynamic 3.7
Add 120 fps ROV
(If the message does not appear, delete and reinstall it.)
VTEC_Dynamic 3.6
Fixed some bugs
VTEC_Dynamic 3.5
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Improving Performance: Disabling unnecessary debugging and tracing features can improve system performance, especially on resource-constrained devices.
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Reducing System Overhead: Reducing the amount of kernel information being logged can reduce system overhead and improve responsiveness.
Increase the heat wall limit by 30%
"Only for the zone that can be adjusted"
Note: The effectiveness of this script may vary depending on the specific Linux distribution and kernel configuration.
VTEC_Dynamic 3.4
Added bootloop protection function
Credit ez-me
VTEC_Dynamic 3.3.3
Enables the display of graphics elements on the screen. Setting this property enables color management, which ensures accurate color rendering across display types and applications.
Fixed some bugs
VTEC_Dynaimc 3.3.2
Enable trimming the RenderNode used for rendering on the screen. Keeping this set to "true" can help improve performance by optimizing the rendering process.