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Fix mono not working with stencil
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RadiantUwU committed Aug 15, 2024
1 parent 88831ca commit 3269b34
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2 changes: 1 addition & 1 deletion doc/classes/BaseMaterial3D.xml
Original file line number Diff line number Diff line change
Expand Up @@ -154,7 +154,7 @@
<member name="depth_draw_mode" type="int" setter="set_depth_draw_mode" getter="get_depth_draw_mode" enum="BaseMaterial3D.DepthDrawMode" default="0">
Determines when depth rendering takes place. See [enum DepthDrawMode]. See also [member transparency].
</member>
<member name="depth_function" type="int" setter="set_depth_function" getter="get_depth_function" enum="BaseMaterial3D.DepthFunction" default="0">
<member name="depth_function" type="int" setter="set_depth_function" getter="get_depth_function" enum="BaseMaterial3D.DepthFunction" default="5">
Determines which comparison operator is used when testing depth. See [enum DepthFunction].
[b]Note:[/b] Changing [member depth_function] to a non-default value only has a visible effect when used on a transparent material, or a material that has [member depth_draw_mode] set to [constant DEPTH_DRAW_DISABLED].
</member>
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