Skip to content

Commit

Permalink
feat(config): use backticks and police stress config
Browse files Browse the repository at this point in the history
  • Loading branch information
BerkieBb authored Jan 18, 2022
1 parent f282fde commit 0c57810
Showing 1 changed file with 39 additions and 38 deletions.
77 changes: 39 additions & 38 deletions config.lua
Original file line number Diff line number Diff line change
Expand Up @@ -6,54 +6,55 @@ Config.UseMPH = true -- If true speed math will be done as MPH, if false KPH wil
Config.MinimumStress = 50 -- Minimum Stress Level For Screen Shaking
Config.MinimumSpeedUnbuckled = 50 -- Going Over This Speed Will Cause Stress
Config.MinimumSpeed = 100 -- Going Over This Speed Will Cause Stress
Config.DisablePoliceStress = true -- If true will disable stress for people with the police job

-- Stress

Config.WhitelistedWeaponArmed = { -- weapons specifically whitelisted to not show armed mode
-- miscellaneous
'weapon_petrolcan',
'weapon_hazardcan',
'weapon_fireextinguisher',
`weapon_petrolcan`,
`weapon_hazardcan`,
`weapon_fireextinguisher`,
-- melee
'weapon_dagger',
'weapon_bat',
'weapon_bottle',
'weapon_crowbar',
'weapon_flashlight',
'weapon_golfclub',
'weapon_hammer',
'weapon_hatchet',
'weapon_knuckle',
'weapon_knife',
'weapon_machete',
'weapon_switchblade',
'weapon_nightstick',
'weapon_wrench',
'weapon_battleaxe',
'weapon_poolcue',
'weapon_briefcase',
'weapon_briefcase_02',
'weapon_garbagebag',
'weapon_handcuffs',
'weapon_bread',
'weapon_stone_hatchet',
`weapon_dagger`,
`weapon_bat`,
`weapon_bottle`,
`weapon_crowbar`,
`weapon_flashlight`,
`weapon_golfclub`,
`weapon_hammer`,
`weapon_hatchet`,
`weapon_knuckle`,
`weapon_knife`,
`weapon_machete`,
`weapon_switchblade`,
`weapon_nightstick`,
`weapon_wrench`,
`weapon_battleaxe`,
`weapon_poolcue`,
`weapon_briefcase`,
`weapon_briefcase_02`,
`weapon_garbagebag`,
`weapon_handcuffs`,
`weapon_bread`,
`weapon_stone_hatchet`,
-- throwables
'weapon_grenade',
'weapon_bzgas',
'weapon_molotov',
'weapon_stickybomb',
'weapon_proxmine',
'weapon_snowball',
'weapon_pipebomb',
'weapon_ball',
'weapon_smokegrenade',
'weapon_flare'
`weapon_grenade`,
`weapon_bzgas`,
`weapon_molotov`,
`weapon_stickybomb`,
`weapon_proxmine`,
`weapon_snowball`,
`weapon_pipebomb`,
`weapon_ball`,
`weapon_smokegrenade`,
`weapon_flare`
}

Config.WhitelistedWeaponStress = {
'weapon_petrolcan',
'weapon_hazardcan',
'weapon_fireextinguisher'
`weapon_petrolcan`,
`weapon_hazardcan`,
`weapon_fireextinguisher`
}

Config.Intensity = {
Expand Down

0 comments on commit 0c57810

Please sign in to comment.