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need mechanism to override default object components #97

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achubaty opened this issue Nov 14, 2018 · 0 comments
Closed

need mechanism to override default object components #97

achubaty opened this issue Nov 14, 2018 · 0 comments
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@achubaty
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e.g., doubling the FRI based on runName, or tweaking speciesTraits table requires top-level overrides that don't involve hardcoding conditionals in the module code.

Possible mechanisms:

  1. via a separate overrides module (e.g., LandWeb_overrides);
  2. via .inputObjects-like function in each module.

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@achubaty achubaty self-assigned this Nov 14, 2018
achubaty added a commit to PredictiveEcology/Biomass_borealDataPrep that referenced this issue Nov 14, 2018
achubaty added a commit to PredictiveEcology/Biomass_borealDataPrep that referenced this issue Nov 14, 2018
achubaty added a commit to PredictiveEcology/Biomass_borealDataPrep that referenced this issue Nov 14, 2018
achubaty added a commit to PredictiveEcology/LandMine that referenced this issue Nov 14, 2018
achubaty added a commit to PredictiveEcology/LandMine that referenced this issue Nov 14, 2018
achubaty added a commit that referenced this issue Nov 14, 2018
achubaty added a commit that referenced this issue Nov 14, 2018
achubaty added a commit to PredictiveEcology/Biomass_borealDataPrep that referenced this issue Nov 14, 2018
achubaty added a commit that referenced this issue Nov 14, 2018
achubaty added a commit to PredictiveEcology/LandMine that referenced this issue Nov 14, 2018
achubaty added a commit that referenced this issue Nov 14, 2018
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