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[BUG] Sound Physics does Not work #6465

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FireyFox23493 opened this issue Jan 11, 2025 · 5 comments
Open

[BUG] Sound Physics does Not work #6465

FireyFox23493 opened this issue Jan 11, 2025 · 5 comments
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bug Something isn't working help wanted Extra attention is needed

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@FireyFox23493
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Describe the bug

When loading Sound Physics 1.12.2 [most mods that modify sound adding reverb and stuff] On the latest version of forge Will Throw you a "Shutting down internal server.." Screen on world launch and give you a crash error after.

Sadly i dont have the link anymore but maybe the log will help?

The log file and images/videos

latest.log

Steps To Reproduce

1. Start pojavlauncher with SoundPhysics 1.12.2
2. Open a world and game will crash either the same time world loads or a few minutes later.

Expected Behavior

I expected the sounds to have Reverb and all like for example entering a huge cave or a big space adding echos.

Platform

- Device model: SamsungS20FE 
- CPU architecture: Qualcomm Snapdragon 865
1 x 2.84 GHz
3 x 2.42 GHz
4 x 1.80 GHz

- Android version: 13
- PojavLauncher version: foxglove-20241124-a5d02c1-v3_openjdk

Anything else?

No response

@FireyFox23493 FireyFox23493 added the bug Something isn't working label Jan 11, 2025
@GaucovyAero GaucovyAero added the help wanted Extra attention is needed label Jan 11, 2025
@DroidlyMobile
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I read your log, when reading your logs search for text Reasons it will give you an idea why as it sounds like you have mods that don't work with each other. I'm using the Sound Physics mod right now on a Snapdragon 865 perfectly fine too.

Possible reasons:
a) -Djava.library.path is set to a folder containing shared libraries of an older LWJGL version.
b) The classpath contains jar files of an older LWJGL version.
Possible solutions:
a) Make sure to not set -Djava.library.path (it is not needed for developing with LWJGL 3) or make
sure the folder it points to contains the shared libraries of the correct LWJGL version.
b) Check the classpath and make sure to only have jar files of the same LWJGL version in it.

@FireyFox23493
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FireyFox23493 commented Jan 13, 2025

Should i try loading the mod in a Fresh install of forge And slowly add mods?
I ran the mod a while ago with just a Small amount of mods like Fapcraft, Lucky blocks, better foliage.

@DroidlyMobile
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Should i try loading the mod in a Fresh install of forge And slowly add mods? I ran the mod a while ago with just a Small amount of mods like Fapcraft, Lucky blocks, better foliage.

That would be the easiest thing to do to figure out exactly what is going on. I sometimes (on PC) will remove a mod if I get a bug then copy the ones that work with each into a folder. Mobile is weird sometimes though as well, try the nightly build of PojavLauncher too. I was having issues with my S24 Ultra with some mods until I tried the Nightly build from the other day of Pojav and now I can play a lot of mods and shader packs perfectly at full frame rates.

@FireyFox23493
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I already tried that, Same issue happened also i dont really feel like trying the Nightly build orf Pojavlauncher so ill just wait and see if any new updates can fix some issues i have

@5ghzx
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5ghzx commented Jan 16, 2025 via email

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