Reduced dynamic budget at low player count #28300
Open
+36
−2
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What Does This PR Do
Makes dynamic usable below 10 players.
Scales back dynamic budget below 30 players. Previously, it was always 1 per player. Now:
Breakpoints:
Why It's Good For The Game
Lowpop antagonists are pretty brutal. This scales them back a bit, so that the crew has a better chance.
Also, dynamic includes extended, so having a min of 10 meant <10 players forced autotot.
Testing
code/tests/test_dynamic_budget.dm
Declaration
Changelog
🆑
tweak: Dynamic can now roll below 10 players.
tweak: Dynamic budget has been reduced below 30 players, with a minimum of 7 (one traitor).
/:cl: