No more runtimes when a limb takes damage with no owner #23341
Merged
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What Does This PR Do
Checks for an owner before checking droplimb from max damage on limbs since limbs don't droplimb with no owner and it causes null check
Why It's Good For The Game
bugs bad
Testing
Compiled, now has checks protected via the owner check
Changelog
🆑
fix: Limbs no longer runtime when taking damage with no owner
/:cl: