Lobotomizes the brain from /mob/living/carbon #23320
Merged
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What Does This PR Do
Repaths brains under
/mob/living/brain
, instead of/mob/living/carbon/brain
. This came up yesterday and I think it's a sensible move that's surprisingly clean and easy to do.The only real change that I needed to make beyond repathing was to remove a useless override that kept them from needing to breathe.
Why It's Good For The Game
Brains being under carbon seems like more of a leftover than anything, and this should keep it from causing any problems down the line. This is also a clean cut, so I don't expect it to cause any player-facing changes
Testing
Compiled, loaded in, put a brain in an MMI, nothing seemed to change.
Again, since there is nothing in brain code that directly relies on carbon code (beyond possibly overrides), I expect little to change. This is probably worth a TM, however.
Changelog
NPFC