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Balances explosions for stamina combat #18602

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merged 4 commits into from
Jul 28, 2022

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Inadvizable
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@Inadvizable Inadvizable commented Jul 27, 2022

What Does This PR Do

  • Heavy explosion now stuns for up to 5 seconds depending on bomb armor, and knocks down for triple the duration.
  • Light explosion now knocks down for up to 10 seconds depending on bomb armor.
  • Frag-12 rounds no longer apply a direct stun on top of the effects of their explosion.

Part of #18179

Why It's Good For The Game

Long stuns feel pretty awful to play with, and we are moving away from them in favor of knockdowns or stamina where appropriate.

Frag-12 rounds are one of the last (maybe the last?) instant stun projectiles available to the crew remaining in the game.

Image of a Skrell Catching a Frag-12

dreamseeker_RVkhqp9kS2

Changelog

🆑
tweak: Explosion stuns have been reduced significantly. Check the PR for numbers. Frag-12 no longer stuns.
/:cl:

@ParadiseSS13-Bot ParadiseSS13-Bot added the -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally label Jul 27, 2022
@AffectedArc07 AffectedArc07 added the Balance This PR will modify how effective something is or isnt label Jul 27, 2022
@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting review This PR is awaiting review from the review team and removed -Status: Awaiting type assignment This PR is waiting for its type to be assigned internally labels Jul 27, 2022
@SpringSkipper
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SpringSkipper commented Jul 28, 2022

people crawling away slowly from an explosion, missing limbs and trailing blood sounds like an overall improvement to game feel as well.

I do feel that explosion stun/knockdown reduction should be done as a percentage of bomb armor, or at least it should require high amounts of bomb armor like 30+ minimum.

Only needing 10% bomb armor to avoid a knockdown seems odd.

@Inadvizable
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Only needing 10% bomb armor to avoid a knockdown seems odd.

yeah that'd be odd which is why it's not the case, you need 100

Inadvizable and others added 2 commits July 28, 2022 20:59
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting merge This PR is ready for merge and removed -Status: Awaiting review This PR is awaiting review from the review team labels Jul 28, 2022
@hal9000PR hal9000PR merged commit 48f02a3 into ParadiseSS13:master Jul 28, 2022
github-actions bot added a commit that referenced this pull request Jul 28, 2022
@Inadvizable Inadvizable deleted the bombs-away branch July 28, 2022 22:24
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5 participants