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@@ -58,4 +58,9 @@ __pycache__/ | |
dmm-tools.exe | ||
OpenDream | ||
paradise.json | ||
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# Misc windows shenanigans | ||
$RECYCLE.BIN | ||
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# Linux libs | ||
/*.so |
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# This file is used by TGS (https://github.com/tgstation/tgstation-server) clients to quickly initialize a server instance for the codebase | ||
# The format isn't documented anywhere but hopefully we never have to change it. If there are questions, contact the TGS maintainer Cyberboss/@Dominion#0444 | ||
version: 1 | ||
# The BYOND version to use | ||
# Must be interpreted as a string, keep quoted | ||
byond: "515.1620" | ||
# Folders to create in "<instance_path>/Configuration/GameStaticFiles/" | ||
static_files: | ||
# Config directory should be static | ||
- name: config | ||
# This implies the folder should be pre-populated with contents from the repo | ||
populate: true | ||
# Data directory must be static | ||
- name: data | ||
# Scripts linux needs | ||
linux_scripts: | ||
PreCompile.sh: tools/tgs_scripts/PreCompile.sh | ||
WatchdogLaunch.sh: tools/tgs_scripts/WatchdogLaunch.sh | ||
InstallDeps.sh: tools/tgs_scripts/InstallDeps.sh | ||
# The security level the game should be run at | ||
security: Trusted |
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