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fixes shadow hand not pulling the mob that cast it if it hits a turf (#…
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1080pCat authored Jan 27, 2025
1 parent 8f3e2e3 commit 3f96cc0
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -212,12 +212,12 @@
return
hit = TRUE // to prevent double hits from the pull
. = ..()
if(!.)
return
for(var/atom/extinguish_target in range(2, src))
extinguish_target.extinguish_light(TRUE)
if(!isliving(target))
firer.throw_at(get_step(target, get_dir(target, firer)), 50, 10)
if(!.)
return
else
var/mob/living/L = target
L.Immobilize(2 SECONDS)
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