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feat(asset-back): add Mesa install to run headless tests on Windows #238

feat(asset-back): add Mesa install to run headless tests on Windows

feat(asset-back): add Mesa install to run headless tests on Windows #238

Triggered via push December 5, 2024 20:24
Status Failure
Total duration 6m 42s
Artifacts

build.yml

on: push
Matrix: Build, test and Package
Test NSIS installer
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Test NSIS installer
Test DEB installer
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Test DEB installer
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2 errors and 21 warnings
Build, test and Package (ubuntu-latest, gcc)
The process '/usr/bin/xvfb-run' failed with exit code 8
Build, test and Package (windows-latest, msvc)
The process 'D:\a\_temp\852229089\cmake-3.30.5-windows-x86_64\bin\ctest.exe' failed with exit code 8
Build, test and Package (ubuntu-latest, gcc)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Build, test and Package (ubuntu-latest, gcc): tests/test_main.cpp#L8
unused variable ‘rv’ [-Wunused-variable]
Build, test and Package (ubuntu-latest, gcc): editor/src/DocumentWindows/AssetManagerWindow.cpp#L101
unused variable ‘drawList’ [-Wunused-variable]
Build, test and Package (ubuntu-latest, gcc): tests/test_main.cpp#L8
unused variable ‘rv’ [-Wunused-variable]
Build, test and Package (ubuntu-latest, gcc): tests/engine/layer/Layer.test.cpp#L49
unused variable ‘app’ [-Wunused-variable]
Build, test and Package (ubuntu-latest, gcc): tests/engine/scene/Scene.test.cpp#L68
unused variable ‘app’ [-Wunused-variable]
Build, test and Package (ubuntu-latest, gcc): tests/test_main.cpp#L8
unused variable ‘rv’ [-Wunused-variable]
Build, test and Package (ubuntu-latest, gcc): tests/renderer/Renderer2D.test.cpp#L490
ignoring return value of ‘nexo::renderer::RendererStats nexo::renderer::Renderer2D::getStats() const’, declared with attribute ‘nodiscard’ [-Wunused-result]
Build, test and Package (ubuntu-latest, gcc): tests/test_main.cpp#L8
unused variable ‘rv’ [-Wunused-variable]
Build, test and Package (ubuntu-latest, gcc): tests/renderer/Renderer3D.test.cpp#L347
ignoring return value of ‘nexo::renderer::Renderer3DStats nexo::renderer::Renderer3D::getStats() const’, declared with attribute ‘nodiscard’ [-Wunused-result]
Build, test and Package (windows-latest, msvc)
'=': conversion from 'unsigned __int64' to '_Ty', possible loss of data [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
Build, test and Package (windows-latest, msvc)
with [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
Build, test and Package (windows-latest, msvc)
[ [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
Build, test and Package (windows-latest, msvc)
_Ty=int [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
Build, test and Package (windows-latest, msvc)
] [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
Build, test and Package (windows-latest, msvc): tests/ecs/Entity.test.cpp#L69
discarding return value of function with [[nodiscard]] attribute [D:\a\game-engine\game-engine\build\ecs_tests.vcxproj]
Build, test and Package (windows-latest, msvc)
'argument': conversion from '_Ty' to 'const float', possible loss of data [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
Build, test and Package (windows-latest, msvc)
with [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
Build, test and Package (windows-latest, msvc)
[ [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
Build, test and Package (windows-latest, msvc)
_Ty=double [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]