ci(asset-back): add temp verbose to check windows tests output #236
Annotations
20 warnings
CMake Workflow with preset 'minimal-build' for packaging
'=': conversion from 'unsigned __int64' to '_Ty', possible loss of data [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'minimal-build' for packaging
with [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'minimal-build' for packaging
[ [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'minimal-build' for packaging
_Ty=int [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'minimal-build' for packaging
] [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'minimal-build' for packaging
'argument': conversion from '_Ty' to 'const float', possible loss of data [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
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CMake Workflow with preset 'minimal-build' for packaging
with [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
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CMake Workflow with preset 'minimal-build' for packaging
[ [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
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CMake Workflow with preset 'minimal-build' for packaging
_Ty=double [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
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CMake Workflow with preset 'minimal-build' for packaging
] [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
'=': conversion from 'unsigned __int64' to '_Ty', possible loss of data [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
with [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
[ [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
_Ty=int [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
] [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
tests/ecs/Entity.test.cpp#L69
discarding return value of function with [[nodiscard]] attribute [D:\a\game-engine\game-engine\build\ecs_tests.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
'argument': conversion from '_Ty' to 'const float', possible loss of data [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
with [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
[ [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
_Ty=double [D:\a\game-engine\game-engine\build\nexoEditor.vcxproj]
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