feat(asset-back): move graphics API implementations to a subfolder #232
Annotations
10 errors and 9 warnings
CMake Workflow with preset 'build-coverage' for tests:
engine/src/assets/AssetConcepts.hpp#L20
'nexo::assets::Asset': non-class template has already been declared as a class template [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
engine/src/assets/AssetRef.hpp#L27
'nexo::assets::Asset': non-class template has already been declared as a class template [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
engine/src/assets/AssetRef.hpp#L40
'nexo::assets::AssetRef': class template has already been declared as a non-class template [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
engine/src/assets/AssetRef.hpp#L39
'assets': symbol is not a class template [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
engine/src/assets/AssetRef.hpp#L173
'nexo::assets::AssetRef': base class undefined [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
engine/src/assets/AssetRef.hpp#L173
syntax error: missing ',' before '<' [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
engine/src/assets/AssetManager.hpp#L39
unrecognizable template declaration/definition [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
engine/src/assets/AssetManager.hpp#L39
syntax error: '<' [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
engine/src/assets/AssetManager.hpp#L39
unexpected token(s) preceding '{'; skipping apparent function body [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
engine/src/assets/AssetManager.hpp#L54
unrecognizable template declaration/definition [D:\a\game-engine\game-engine\build\nexoRenderer.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
boost-system's buildsystem uses very long paths and may fail on your
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CMake Workflow with preset 'build-coverage' for tests:
build/vcpkg_installed/x64-windows/share/vcpkg-cmake/vcpkg_cmake_configure.cmake#L344
The following variables are not used in CMakeLists.txt:
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CMake Workflow with preset 'build-coverage' for tests:
tests/ecs/Entity.test.cpp#L69
discarding return value of function with [[nodiscard]] attribute [D:\a\game-engine\game-engine\build\ecs_tests.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
Cannot read Module Dependencies file renderer_tests.dir\Debug\RendererAPI.test.cpp.module.json: Expecting element 'root' from namespace ''.. Encountered 'None' with name '', namespace ''. The build order might be incorrect. [D:\a\game-engine\game-engine\build\renderer_tests.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
'argument': conversion from 'size_t' to 'unsigned int', possible loss of data [D:\a\game-engine\game-engine\build\renderer_tests.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
'argument': conversion from 'size_t' to 'unsigned int', possible loss of data [D:\a\game-engine\game-engine\build\renderer_tests.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests
'argument': conversion from 'size_t' to 'unsigned int', possible loss of data [D:\a\game-engine\game-engine\build\renderer_tests.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
tests/renderer/Renderer3D.test.cpp#L347
discarding return value of function with [[nodiscard]] attribute [D:\a\game-engine\game-engine\build\renderer_tests.vcxproj]
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CMake Workflow with preset 'build-coverage' for tests:
tests/renderer/Renderer2D.test.cpp#L490
discarding return value of function with [[nodiscard]] attribute [D:\a\game-engine\game-engine\build\renderer_tests.vcxproj]
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